The spreading blight on the continent of Praetoria twisted both the land and its people.
Plants and animals were the first to become corrupted. Fungus sprouted from vegetation and gave them sentience. Animals grew extra limbs, heads, and grew to extraordinary sizes.
Then the people fell ill. Some thought it was from the plague brought about by Doctor Blight. Others thought perhaps it was from the poisonous gases that seeped from the fissures near the volcano.
Whatever it was, those who survived the sickness were changed. They mutated, grew stronger, and were filled with an uncontrollable rage. Some were unable to control that rage and went on murderous rampages. Others fought to maintain their sanity long enough to protect their family, friends, and neighbors from themselves. They fled into the Jade Thicket, where they became as feral as the wild animals of the continent.
The people of Praetoria referred to them as Radiated Brutes.
Jax no longer cared for cooked meat or clean water. He preferred his meals to be raw and wriggling.
If I want to be completely honest I have never used the Radiated Brute before and I am playing the game for six month already. I never considered his stat very good to be played. The reach ability is pretty good, but there is a much better alternative, which is Fineas Rage.
Let's see his stats and abilities on all levels.
The stats of the Radiated Brute at Level 1 is quite horrible. The 2 attack is good, but the low speed and small amount of HP makes him difficult to hit anybody unless you are playing him in the Reverse Speed ruleset.
The Reach ability allows him to attack from the second position on the team. As he levels up the speed gets better and on Level 6 he is getting Enrage, which will increase his Melee attack and Speed when damaged. The said truth for me is that on Level 1 unfortunately it is not worth to play him.
| Ruleset | |
|---|---|
| Target Practice | All Ranged and Magic attack Monsters have the Snipe ability. |
My lineup and the decision behind it:
Summoner
Tarsa
Tarsa cost 4 mana and in a low mana fight like mine with only 14, Tarsa's power could be lethal to the enemy, because the players usually choosing the cheaper summoners, which cost only 3 mana.
When I saw the enemy team I said to myself that this is my setup what I normally pick in a low mana fight. The Djinn Chwala is a very powerful card for only 8 mana, because it has Thorns, which does damage back to the attacker if they were hit. The only weak point of him if you pick magic attack to kill him quickly.
So I was convinced that this battle is over (as I have only melee hitters), before it has started. The Cerebrus did a very good job tanking the Djinn and the battle was like the battle between David and Goliath. 😇 Luckily the Djinn missed in the most crucial moment, which allows my team to recover and deal a killing blow on him to secure the win.
According to the Splinterlands Tool I had only 17% chance of winning, but that miss turned the tide to my favor. 😉
I was very happy for the win especially, because I did it with an underrated card, which might change my perspective about it. 😊