RE: RE: Splinterlands - Quo Vadis?
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RE: Splinterlands - Quo Vadis?

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Dozens of ideas to improve the game and basically none was implemented. Seriously - we can skip "constructive criticism" now.
I guess everyone doesn't give a shit, and certainly the devs.
Probably every change that was supposed to "save the economy" turns out to be another nail in the coffin.
Partial removal of bots resulted in the collapse of the rental market.
The fight against the draining of the ecosystem through reward cards has given us soulbond cards, with which there is basically nothing to do.
Previously, we at least had a chance for the LGF card or the larger DEC chest. Now we get scraps of SPS, which keeps getting cheaper, because why introduce some utility for this token and SB card, whose drop rate has also been changed.
From a WEB 3.0, P2E game, we have moved to WEB 2.2
Stunning progress! xD
Energy system instead of ECR meant that you can't even play this game over the set limit, unless you pay extra. Just brilliant...
I don't know about other leagues, but in Gold 80-90% of players have an Xbot or Archmage token on their wallet. Just check.
The whole ecosystem is bleeding heavily and I hear from devs and "apostles" that all we have to do is pull "dec to peg" and everything will be awesome.
And the icing on the cake - the latest proposals.
Steal SPS from aidrop. Increase the tax on the sale of assets - it's a good-bye kick for those who want to leave the game and vote for what has already been voted, i.e. REW packs for DEC, which means reducing the value of cards that were bought with SPS.
As for me - I guess I still have some scraps of hope that are bigger than the desire to realize the loss.

@laaca: Dozens of ideas | Ecency