The Desert Dragon is most commonly found east of the Jade Thickett, on the sandy plains of the Ixzoc. Its long neck is banded red and black, with savage horns that sprout from its head and vicious fangs more wicked than scimitars that line its jaws. Quite often assumed as a lumbering, flightless giant with wings that are tattered and torn, many make the mistake that it cannot move quickly and will sometimes stray too close. But any that have seen it hunt the plain grazers will know, not only can the beast move with considerable speed, the terrifying charge will often leave its target rooted to the spot with terror, unable to flee its impending doom. The Desert Dragon is so big that on rare occasions its attack has been mistaken for seismic activity and minor earthquakes.
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Let's go through the detail of this Monster first.
CARD INFOABILITYWhen a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team. | ||
If Melee or Ranged attack damage is in excess of the target's Armor, the remainder will damage the target's health. | ||
When hit with a Melee attack, Monsters with Retaliate have a chance of attacking their attacker. | ||
Does double damage against targets that cost 10 or more mana. |
STATSBATTLERULE SETStampede
The Trample ability can trigger multiple times per attack if the trampled Monster is killed.
Spreading Fury
All Monsters have the Enrage ability.
Mana Capacity
25
Available Splinter
Earth, Death, & Dragon
MY LINEUPTaking into account the ruleset and Monster options that I have, I choose Dragon splinter because there is Desert Dragon that is suitable with the Stampede ruleset. After that, I choose other Monsters from Death Splinter as effectively as possible. |
Desert Dragon lv3 has 5 Melee attacks, 2 speeds, 3 armors, and 7 health. He has Trample ability that can be an advantage in this battle. He also has Retaliate ability which makes the chance of the trample ability being triggered is high. | ||||
Chaos Agent lv 6 has 3 speeds and 2 health. He has Dodge and Phase abilities. He is only cost 1 mana and I really like to use him as 2nd tank. Hopefully, he could avoid and waste some attacks from enemy Monsters. | ||||
Silent Sha-vi lv6 has 3 Melee attacks, 5 speeds, and 6 health. He has Sneak and Cripple abilities. He will target and attack the enemy Monster in the last position. | ||||
Soul Strangler lv 5 has 3 Ranged attack, 3 speeds and 3 health. I chose him because he has decent attack, speed, and health. | ||||
Life Sapper lv5 has 2 Magic attacks, 3 speeds, and 3 health. He could add his health by 1 when he managed to attack the enemy Monsters. | ||||
Wierding Warrior lv2 has 1 ranged attack, 3 speeds, and 2 health. He has Shatter ability that could destroy the armor of the Monster. Hopefully, he could destroy some of the enemy Monster armors and make it easy for his allies to kill the enemy Monsters. |
Summary of round 1 :
Yes, my strategy works effectively.
Desert Dragon's Trample and Retaliate abilities worked well in the battle and become the main key to the victory.
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Special thanks to :
carrieallen for the tutorial formatting.
rqr4 for the wonderful divider
Card images and battle from @Splinterlands
Thumbnail was made using @Canva