RE: RE: Semi-Fungible Assets: Quality & Purity Within Gaming Ecosystems
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RE: Semi-Fungible Assets: Quality & Purity Within Gaming Ecosystems

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So theoretically, we could look for patterns indicative of bots. Got it. Now we'd have to think about enforcement (whitelist/blacklist?). Or is your method to allow the market to choose whether to do business? The lists would unbalance the equation.