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It's also a very cheap build despite how strong the cards are.
𝔓𝔥𝔬𝔱𝔬 𝔣𝔯𝔬𝔪 𝔪𝔶 𝔖𝔭𝔩𝔦𝔫𝔱𝔢𝔯𝔩𝔞𝔫𝔡𝔰 𝔞𝔠𝔠𝔬𝔲𝔫𝔱.
𝔉𝔲𝔩𝔩 𝔏𝔬𝔯𝔢 𝔠𝔞𝔫 𝔟𝔢 𝔣𝔬𝔲𝔫𝔡 𝔬𝔫 𝔖𝔭𝔩𝔦𝔫𝔱𝔢𝔯𝔩𝔞𝔫𝔡𝔰 ℭ𝔞𝔯𝔡 𝔏𝔬𝔯𝔢 𝔓𝔞𝔤𝔢.
𝔓𝔥𝔬𝔱𝔬 𝔣𝔯𝔬𝔪 𝔪𝔶 𝔖𝔭𝔩𝔦𝔫𝔱𝔢𝔯𝔩𝔞𝔫𝔡𝔰 𝔞𝔠𝔠𝔬𝔲𝔫𝔱.
𝔉𝔲𝔩𝔩 𝔏𝔬𝔯𝔢 𝔠𝔞𝔫 𝔟𝔢 𝔣𝔬𝔲𝔫𝔡 𝔬𝔫 𝔖𝔭𝔩𝔦𝔫𝔱𝔢𝔯𝔩𝔞𝔫𝔡𝔰 ℭ𝔞𝔯𝔡 𝔏𝔬𝔯𝔢 𝔓𝔞𝔤𝔢.
𝔓𝔥𝔬𝔱𝔬 𝔣𝔯𝔬𝔪 𝔪𝔶 𝔖𝔭𝔩𝔦𝔫𝔱𝔢𝔯𝔩𝔞𝔫𝔡𝔰 𝔞𝔠𝔠𝔬𝔲𝔫𝔱.
The cheapest one I can find on Mother Khala is one for $2.25. This is a level 2 card that you can use for max level Bronze or low level Silver.
𝔓𝔥𝔬𝔱𝔬 𝔣𝔯𝔬𝔪 𝔪𝔶 𝔖𝔭𝔩𝔦𝔫𝔱𝔢𝔯𝔩𝔞𝔫𝔡𝔰 𝔞𝔠𝔠𝔬𝔲𝔫𝔱.
For the rental, I found two good choices for Mother Khala. There's one for 1.51 DEC per day for a level 3 and a 4.55 DEC per day for a level 5. These are low enough to be kept in your arsenal if you need the extra health from her abilities.
𝔓𝔥𝔬𝔱𝔬 𝔣𝔯𝔬𝔪 𝔪𝔶 𝔖𝔭𝔩𝔦𝔫𝔱𝔢𝔯𝔩𝔞𝔫𝔡𝔰 𝔞𝔠𝔠𝔬𝔲𝔫𝔱.
Cave Slug is pretty cheap at early levels. You can get a level 3 for $0.95. The higher levels though is a bit more expensive. You can get a level 6 for $6.30.
𝔓𝔥𝔬𝔱𝔬 𝔣𝔯𝔬𝔪 𝔪𝔶 𝔖𝔭𝔩𝔦𝔫𝔱𝔢𝔯𝔩𝔞𝔫𝔡𝔰 𝔞𝔠𝔠𝔬𝔲𝔫𝔱.
The rental is a different one. You can rent a level 2 for 0.66 DEC per day or a level 6 for 1.56 DEC per day.
Mother Khala is a rare summoner . from Untamed Series.
Level 4 rare summoners allow the use of:
Level 2 Legendary monsters;
Level 3 Epic monsters;
Level 4 Rare monsters;
Level 5 Common monsters.
Mother Khala is a good summoner to add defense on your team. She is also low mana cost and can be used in Silenced Summoners rule of combat.
Abilities
+1 Max Health. Increase the team's max health by 1.
This can be good if you uses Tank Heal or any restoration abilities but is also good enough on its own. Sometimes, that 1 health is the difference between you winning and your opponents losing.
Cave Slug was my Life Splinter's secondary tank. He has decent health and a melee monster so he can still attack if ever he goes to the front.
Abilities
Most of the support monsters, those with abilities like Tank Heal ad Protect abilities have low health. Opportunity is a good ability to dispose them quick.
Since I use Cave Slug as a secondary tank, this ability is good for when Cave Slug goes to first position. Increased max health means an increase in Tank Heal amount as well.
While this ability is not as strong, this help Cave Slug's low speed. Low speed means he may miss a lot of attacks. Slower opponents increases the chance of Cave Slug's hits.
40 Mana Cap. Total mana cost of all monsters must not exceed 40 mana.
Monsters in RED are my opponent's. Those in BLUE are mine.
Mother Khala: Good Summoner for Uriel the Purifier since he lacks 1 health for the extra Heal amount.
However, like I said in the beginning, since this has Untamed cards, so it is not usable in Modern Ranked anymore.
If you want to use it in Modern Ranked, you can use Ulondin Regulator in exchange for Cave Slug. He has Opportunity ability as well, in addition to a True Strike ability, which mimics the Aim True rule of combat.
For the summoner, since Mother Khala is not really a core component of the build, you can just use whoever you want. You can probably use Prunda Undervesch's dual summoning mechanic to bring Deeplurker in your Life Splinter build in order to increase your Opportunity monsters.
This would give you a better chance of eliminating the opponent's supports as early as possible.
Aim True rule of combat solves the Cave Slug's problem of low speed. He sometimes misses in crucial situations which can make you infuriated a few times when it happens..
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