Drybone Megalodon: How to conquer the battlefield with this 8 mana and 10 health monster.
Hello @splinterlands community's friends. How are you all? I hope you are doing well. I hope you are all on a winning streak. Well, have you ever come across a card that seems very ordinary at first glance but once you put it on the field, it turns the entire match upside down. Yes, today I am here to talk about just such an underrated but deadly powerful card that can take your fire deck to the next level. I am talking about the Chimeric Beast Drybone Megalodon from the Rebellion set. Many people avoid this 8-mana shark, thinking it is just a simple heavy tanker, but if you can catch the real strategic magic and secret combos inside it, it is not a problem to make your opponent cry and take the match out. Let's dissect everything about this monster in very simple language today.
Today I'm going to talk about a seriously underrated card from the Rebellion set that can turn the tide of the game when played in a Fire deck. I'm talking about Drybone Megalodon. At first glance, this 8-mana chimeric beast may seem like your average heavy tanker, but it has some secret powers that many people don't really notice. The real magic of this card is hidden in its Flank ability, which you get right from level 1. Normally, melee cards don't work much except in first position. But if you put Megalodon in front, your 2nd position melee monster gets the ability to attack directly on the frontline. If you put a deadly card like Drybone Raider or Core Sentinel behind it, your opponent won't be able to figure out from which side their defense is breaking.
However, I think the real explosion starts from level 4 when Enrage is added to it. When this shark gets angry with its first hit, its melee damage and speed increase by 1.5 times. Imagine what will happen to the opponent when a monster with 10 health and 3 armor gets angry and starts dealing 6 damage instead of 4. And if you can get it to max level 8 with difficulty, it gets the Trample ability. That is, it will not stop after biting a card while angry. It will also jump on the next card after triggering Trample.
Here's a little pro tip to win the match: I would play it with Eternan Brune or Franz Ruffmane Summoner. If you get extra armor or speed buffs, it becomes impossible to kill it on the battlefield. Especially in the Melee Mayhem or Super Sneak ruleset, this card is literally a monster. So if you are looking for a cheap game-changing fire card, you can close your eyes and put Megalodon in your deck. What do you think? Have you ever changed a match with this card? Be sure to tell us in the comments.
Thank you very much for reading my blog so attentively. See you again someday on a new blog.
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