Many people expect that if the iOS mainnet is activated and various Dapps are activated based on iOS, full-fledged block-chain economies will start. I am one of them.
It was self-evident that many of the IOS's Dapp would be related to SNS. Because Steamit showed me the success model of SNS based on the block chain. Several Dapps are casting their flags, but the most famous of them is ONO.
I will check the white paper about what this is, and talk about the advantages and disadvantages.
ONO White Paper
interface
ONO is a project that has been thoroughly aware of the advantages and disadvantages of Steam It. There are a lot of similarities. There is a reputation score similar to a reputation, and you can perform basic functions such as Up Boat, Down Boat, Lease Team, Share, and Comment on the post.
There is a category called "My Story" which seems to be a community function that has been said to be urgently needed by Steam. It is said that it is possible to chat between users.
The ease of use is expected to be better than Steam It because it provides an SDK to create third-party apps based on Ohno. Steam It should work.
Compensation system
Compensation in Ohno is not just a simple up-boat. Determine rewards by weighting multiple values.
There are other ways to compensate in a variety of ways, including impact bonuses and login bonuses.
The white paper also tells about incentive schemes.
It tells you that there is a way for an individual to tell his / her own token directly.
Being able to post ads directly to posts is a significant step in the way we reward. It seems that the system that receives the token as a part of the content provider as a part of the advertisement revenue, and that the advertising revenue is rewarded to the post creator by attaching the advertisement to the steam post.
In a way, it seems like Steam It is also necessary.
I've seen in other posts that the rewards are given every 24 hours that other people talk about, and that rewards are given for the duration of the article, not the week, like steam it, but I could not see it exactly in the white paper. You need additional confirmation, but you can not help but notice that Steam It's payout is overcome.
Nevertheless, ONO is weak.
This project has made Steamboat a teacher, on the other hand, as a teacher. On the other hand, what you see in terms of improving as a teacher is as follows.
More friendly interface and improved functionality
Variety of services through various third parties
Change in compensation system
What makes advertising revenue possible
However, there is a serious problem with Ono, which is token distribution. This project did not proceed with ICO. I was told that I would drop the air drop to the ios holder at 1: 1, but it is the same thing as the total amount of ono tokens is about 100 billion.
The initial Ono Token (ONOT) issue volume is 7,500,000.
Of these, 20 billion will be shared among developers.
350 billion are distributed to investors.
The remaining 20 billion are left to distribute to developers and partners.
As a result, individuals can not own an ONT at a meaningful rate, whether through ICO or air drop. In fact, developers and investors have more than 95% control over the token economy. In this case, the ONT is not economically valuable. How many passwords do you want to invest in tokens that developers and big hands have over 95%?
In addition, the ONT, which is rewarded by the top post authors and users, comes from the annual 5 billion ONT inflation.
If the token distribution scheme is so unequal and opaque, then even if the token reward system looks good, the token is not worth it. As a result, ONTs are just a little bit of a throw-in point when users take advantage of the platform. Naver beans may be worth more.
Conclusion - 1; Project tokonize Naver beans
Trading or cashing Naver beans is hard to activate. This is because the issuer Naver has an overwhelming influence over the production and reward of beans. As a result, you can not buy Naver beans in large quantities to gain influence or gain investment in the Naver community.
The same is true of ONO's ONT. This is not because the compensation scheme is not sophisticated, but because the distribution policy of the ONT birth tokens is greedy and unfair.
If developers want to activate the ONO platform, developers and investors should not exceed 50% of the token distribution. It's funny to say that you have 95% or more of tokens and you're only going to compensate them for inflation. If the value of ONT increases, will it release the amount of money it has? In the end, the talent is the user, the money is the idea that the developer will eat.
The growth of the platform is tailored to the user, and the profit is the exploitable token distribution that they think they will see. This exploitable token policy is the essence of a Chinese project.
Conclusion - 2; Nevertheless, the implications for Steamit
Ono chooses compensation by considering likes and comments, the number of lease teams, and the author's reputation. It is complicated, but considering this, new inflows may be easier to settle and create a somewhat more equalized ecosystem.
Being able to attach external ads can open up a new way of rewarding. If you are rewarded based solely on the power of boating, good writing can be buried or newbies can feel alienated. If you open a road that can be compensated based on clicks rather than on the basis of power, Steam It will be able to develop even more.
If you can fix the 7 day payout, the user can increase greatly. The ending of all the rewards in a week greatly reduces the incentive for people to constantly produce quality content. If you can get rewarded once in a few years, the quality and quantity of the posts will be greatly improved and the users will be able to keep up.
Now I can not judge if ONO has the ability to keep what he promised. But it's a project that starts in July, so it's not entirely a lie. In conclusion, the various structural problems Steumit has are not technically impossible to solve.
It may not be ONO, but when you have a project that has a really good reward system, a convenient interface, and a fair token policy. I hope Steumit developers will be more motivated.