Game Devlog - Socket.IO real-time engine in-depth

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Hello again,

Here is the video companion to the previous blog.
I go over the multiplayer lobby and the miniature selection once again.
I do cover more in depth how the real time engine Socket.IO is implemented.

Hope you like it. Let me know what you think.

See you on the other side.

Jrej

Game Devlog - Socket.IO real-time engine in-depth | Ecency