[Splinterlands] Are you ready to be disintegrated???

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This is my entry to the Splinterlands Share Your Battle featuring the DISINTEGRATOR. If you want to join in this challenge, you can check this link. Alright, let's start first with the monster's lore, then deep dive into its compatible summoners, monster's stats & abilities, and the highlighted battle.

DISINTEGRATOR

The crazed tinker, Morloth, created the Disintegrator within his lair in the Badlands. Assembling various parts of other creatures together, he spent an age designing and building his masterpiece. The only problem was bringing it to life. He tried taking the fierce lightning from the sky and filling the monstrous body with raw energy but that didn’t work and only damaged its limbs. He experimented with molten power from within the ground but that only burnt away its flesh and hide. It wasn’t until he had a visit from a cloaked agent of chaos and was gifted the answer to his problems that the engine burst into life.

The pair spoke for days and deals were made, adjusted, broken and presented again. Morloth grew frustrated with how long it was taking, all he wanted was to have more of the sickly, green crystals that the agent had placed within the heart of his creature, bringing it to life. Whether he eventually tired of the bartering and was worn down, or the taint of chaos itself had afflicted him, Morloth agreed to the terms laid out by his visitor. With a large sack of the chaos fuel and the promise of an endless supply in the future, all he had to do was keep his side of the bargain – persecute and destroy the people of Praetoria. He quickly produced more of the misshapen beasts and now, with his pets in tow, he terrorised Praetoria and all its inhabitants.

With the torso of a mountain gorilla, the hind quarters of a crocodile and the mouth of a leach, the Disintegrator is a mismatch of devastating qualities. Its strength is formidable, twisted strands of metal combined with great sinews of muscle. When the heavy forearms and tail strike its foe, it will pummel them into submission without mercy. If that fails to work then the monster’s evil jaws will latch onto its prey, numerous splayed fangs locking onto their body as it sucks the life from them. The obscene golem strikes terror into its foes wherever it goes and it has been known to continue to fight even after the yellow glow of life has left it eyes.

DISINTEGRATOR is one of the newest additions in the Neutral Splinter from the Chaos Legion release. It is one of the most used Monsters especially when you are up against a heavily melee line-up.

STATS and ABILITIES

At its initial level, it has a 2 melee attack, 2 armor, and 5 HP with the Demoralized ability. This is good card against melee monsters. In a ruleset with Up Close and Personal, this is a must have as it reduces the melee damage of all enemy monsters.

At level 5, it gains a Trample ability. This will be beneficial with the Stampede ruleset.

At level 8, it gains the Knockout ability. This is good only if you have other monsters with Stun ability since it will work when attacking stunned monsters.

At level 10, it gains another ability that can counter melee attacking monsters with its Retaliate ability.

Abilities:
Abilities
Demoralize
Reduces the Melee attack of all enemy Monsters.
Trample
When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team.
Knockout
Does double damage when attacking an enemy that is stunned.
Retaliate
When hit with a Melee attack, Monsters with Retaliate have a chance (50%) of attacking their attacker

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SUMMONER COMPATIBILITY
  • Summoners that increases melee damage like DARIA DRAGONSCALE, TARSA, MALRIC INFERNO, PLADO EMBERSTORM. Since DISINTEGRATOR is a melee attacking monsters, the additional damage will greatly increases its damage. Take note that most of his abilities relies on melee damage like for Trample and Retaliate

  • Summoners that decreases melee damage like ZINTAR MORTALIS, CRYPT MANCER, CAMILA SUNGAZER, to further reduce the melee damage of enemy monsters. This is a situational tactics you can use for matches with melee restriction.

Since DISINTEGRATOR is a Neutral monsters, you can use it in any Splinters as long as Taking Sides or Keep Your Distance are not in effect.

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FEATURED BATTLE

https://splinterlands.com?p=battle&id=sl_4f789fd263ea46acf27064201c396544&ref=jpleron

Battle Condition
Rule #1Equal Opportunity - All monsters have the Opportunity ability
Rule #2Close Range - Ranged attacks may be used in the first position in battles
Mana Cap46
Allowed SplinterLife, Fire, Water, Earth, Death and Dragon

With Equal Opportunity, DISINTEGRATOR is mostly position at the backline since it can still attack at any position. Without this ruleset, we sometimes place DISINTEGRATOR at the backline as a support and pseudo tank. The DEMORALIZE is a great debuff. Also with the TRAMPLE ability, it works best with Opportunity ability provided by Equal Opportunity ruleset as it targets the monsters with the lowest HP which can easily trigger the Trample effect.

MY LINE-UP
CARDSDescription
Kelya Frendul provides plus 1 armor and speed to all your monsters. The +1 Speed is crucial since with the Opprotunity ability provided by the ruleset, all monsters will target the lowest HP. With this, you may want to attack first as low speed monsters may not have the chance to attack if they will be bursted down by enemy monsters.
DISINTEGRATOR, our featured monster in this week's challenge, has the ability to reduce melee damage and a Trample ability which can provide an additional attack when killing the target monster. I opted to use and place it in the 1st position since I want my Magic and Ranged monsters to target those enemy monsters with low HP.
Djinn Oshannus has a high magic damage and high speed as well. With the Opportunity ability from the ruleset, magic damage are really fatal as it will directly hit the HP and bypass the armor. It also has high speed which can guarantee fast attacks from this monsters.
Spirit Hoarder has a the Triage ability which will heal backline monsters with the most damage received. It will be a perfect combo when used with a Taunt monster in the backline
Angelic Mandarin, same as with the Spirit Hoarder, it also has a Triage ability which will heal backline monsters with the most damage received. The difference with the Spirit Hoarder is its a Ranged attacking monster. With the Close Range ruleset, it can attack even in the 1st position so we don't need to worry about it going in the 1st position.
Supply Runner at level 5 has the Swift ability which provides additional Speed to all friendly monsters. As I mentioned earlier, Speed is very crucial with the Equal Opportunity ruleset.
Wave Brood is our main tank in this match. Even though it is placed at the last position, it will still soak most of the attacks from our enemy because it has a Taunt ability. Taunt ability is one of the counters against Sneak, Snipe and Opportunity ability as it will force monsters to attack itself rather than other monsters. With the Taunt and Triage combined, we can have a sustain backline tank.
ROUND 1

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Our opponent also uses a Taunt monster, SHIELDBEARER, to counter the effects of Opportunity ability. At the end of round 1, we were able to provide as much damage to enemy tank "Shieldbearer" while our Taunt monster managed to survive the attacks from enemy monsters because of the Triage from our 2 monsters.

ROUND 2

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At the end of round 2, we eliminated SHIELDBEARER. With this, our monster's Opportunity ability will now take effect, attacking monsters with the lowest HP for easy kill.

ROUND 3

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In round 3, we were able to take down 2 enemy monsters, Tower Griffin and Time Mage. Although our Taunt monster got taken down as well in this round, we still managed to survice 2 matches without casualty on our end while almost killing half of the enemy lineup. One of our monster with Triage was also taken down by the fierce ranged attacks from enemy.

ROUND 4

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At this round, another monster from enemy side was executed.

ROUND 5

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In this round, enemy Speed Runner was eliminated and only the enemy's DISINTEGRATOR was left.

ROUND 6

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This was the end of the matched. Enemy DISINTEGRATOR won't survive the attacks from our monsters.

Check this link to watch the full battle replay:
https://splinterlands.com?p=battle&id=sl_4f789fd263ea46acf27064201c396544&ref=jpleron

SUMMARY
Did your strategy work?
  • My strategy is to go with full a Backline TAUNT, Double TRIAGE for healing, and Speed Buff to attack first is very effective. This made sure that I will be able to attack first and eliminate enemy monsters before they get a chance to attack. As the saying goes, Strike Fast!!!

On the defensive side, having a Backline Taunt with a double Traige to recover the damage greatly helps to sustain the damage thrown to our tank. The enemy used a Frontline Taunt while I used the Backline Taunt. The difference with the two is that Frontline Taunt while make sure that 100% of enemy attack will land on this monster. For the Backline Taunt, 1 or 2 attacks will land in your 1st position monster (attack from enemy 1st position monster and attack from enemy 2nd position monster with Reach ability) while the rest of attacks go to your Backline Taunt. This is a good way to divide all the damage especially when you know your taunt monster won't survive after receiving all those damages.

What will you try differently next time?
  • Given the same battle ruleset, there are a lot of possible line-up I can think of especially that all Splinters are available. You can used DISINTEGRATOR at the backline as well like my opponent did. Instead of having a Taunt + Triage, you can go for full offense with magic damage. But the one thing I will still do is to utilized the Speed to gain advantage in the attack order.
VERDICT | Is DISINTEGRATOR a good card?
  • Definitely, DISINTEGRATOR is one of the must leveled-up cards in the Neutral Splinter. It has both attack and support abilities.

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[Splinterlands] Are you ready to be disintegrated??? | Ecency