Splinterlands: Collection Power analysis

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Collection power aims to solve a few Splinterlands problems and allow the creation of real separate leagues with leaderboards. Currently, it only evaluates the power of the collection, it is not used in any way.
The current implementation of Collection Power is the sum of the burn values of all playable cards. There were other ideas, but right now this is the way to calculate it.

One of the biggest Splinterlands problems is the fact that low-level decks reach the high leagues and get disproportionate rewards in relation to the owned collection. The chart below seems to confirm this, half of the accounts reach the diamond league or higher. And over 2000 accounts reach the champion league.

Another problem is that the current leagues don't make much sense. For example, if you have a silver level account, you cannot compete for the title of the best silver player (excluding tournaments). Instead of fighting with the Silver players to see who is the best Silver player, you reach the Diamond or Gold league, while in the silver league there are almost only 1lvl decks. Collection power is the first step in creating real leagues that can significantly improve the Splinterlands ranking system.

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Data from the end of 43rd season


Let's analyze Collection Power in all leagues, but first, take a look at top100 accounts with the highest Collection Power.

.PLAYERColl. power
1endgegner31078406
2tendershepard19949492
3michealb18525226
4neoxian18026196
5digital-wisdom14371301
6cryptomancer14201395
7jaki0114018971
8fighter4-freedom13622289
9glory713238270
10marianaemilia13233258
11wer-gewinnt12135524
12ula.ocean12088900
13angstgegner11992590
14jacekw11376873
15byzantinist11319460
16cyguy11216398
17gringotts10899192
18imperfect-one10559302
19bji120310528487
20goodasgold10433266
21clove7110062256
22goldmatters9811750
23byzantinekitty9472930
24mellofello9183637
25matt-dub8977700
26nealmcspadden8263854
27coolbowser7756865
28raynie7702277
29jesterago7331129
30toocurious7148149
31noisme7037995
32thebadwitch6882429
33fw2066748015
34gfriend966618163
35uwelang6567004
36conan1236365310
37cryptkeeper176032483
38dhimmel5758712
39exyle5745834
40kick-ass5630987
41goldlegend5565620
42tradingideas5341681
43naturalkiller5205745
44bubke5178573
45steemgoat5128842
46mattclarke5125782
47ccoin4964996
48epicteam4903090
49valnamor4770601
50themightyvolcano4736534
51cjturtleman4714692
52codebull4612983
53foggybottom4565548
54zagorlord4390115
55warrentrx4290343
56rawutah4287382
57goldninja4079940
58kryptodenno4043701
59freedomfighter44004345
60davemccoy3971011
61tailcock3893246
62ts-warrior3886860
63redundancy40403882193
64newageinv3876247
65forever-crypto3864497
66victor-alexander3858515
67imperij44273835174
68transcript-junky3655377
69faiyazmahmud3599985
70myfriend3584957
71purplegoblin3579183
72dkid143345507
73twinner3337905
74masterthematrix3177894
75back-off3162000
76begonethot3125114
77steemitromney3101672
78spirits4you3063052
79ninjascott3025969
80vettev3007679
81ty2nicerva2971466
82nateaguila2960993
83mmckersie2941906
84notsoperfect2921460
85stiant2909293
86udow2877917
87agami-heron2869686
88demon4022864595
89giker2836932
90vulcanator2803727
91swedishdragon762803230
92photohunt2747290
93truskawka2746213
94louis882742256
95schneegecko2719119
96maybenexttime2711743
97eatmyshorts2683535
98joshman2650803
99monstermother2649987
100sci-populi2637302

Champion 1

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There are some outliers that make this histogram less readable. Let's just remove them (top 4 accounts). Now chart looks a bit better. (Outliers will be removed from all next histograms too).

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1.4 1e7 is just scientific notation and means 1.4 * 10000000 = 14 millions.

..
Number of accounts449
Maximum31078406
Average2159487
Median1041015

Median is much lower than average, but just looking at the chart it's no wonder, most of the values ​​are on the left side of the histogram.

Champion 2

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..
Number of accounts907
Maximum9022859
Average353971
Median190460

Champion 3

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..
Number of accounts703
Maximum7429605
Average138494
Median66740

Diamond 1

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..
Number of accounts381
Maximum1575883
Average90189
Median37375

Diamond 2

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..
Number of accounts533
Maximum1399732
Average61409
Median21605

Diamond 3

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..
Number of accounts942
Maximum1055018
Average31185
Median12005

Gold 1

image.png

..
Number of accounts1042
Maximum2402000
Average27583
Median11557

Gold 2

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..
Number of accounts562
Maximum1257730
Average22766
Median6585

Gold 3

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..
Number of accounts266
Maximum513655
Average29424
Median8537

Silver 1

image.png

..
Number of accounts172
Maximum1188370
Average50410
Median10447

Silver 2

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..
Number of accounts132
Maximum2262269
Average51557
Median9340

Silver 3

image.png

..
Number of accounts96
Maximum3023605
Average108441
Median9560

Bronze 1

image.png

..
Number of accounts149
Maximum1988755
Average60147
Median3115

Bronze 2

image.png

..
Number of accounts465
Maximum698138
Average9123
Median245

Bronze 3

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..
Number of accounts697
Maximum1138375
Average11627
Median255

Novice

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..
Number of accounts204
Maximum892780
Average5292
Median0

Novice league seems to be a combination of new accounts and inactive accounts (with some cards).

Bonus

Probably not very useful, but I was just curious if there is a visible correlation.

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My opinion

I am a big fan of Collection Power and separate leagues. However, I am not convinced that the current implementation of Collection Power is optimal.

In my opinion, it would be better to calculate Collection Power this way:

  • ignore foil (gold foil Lyanna 8lvl has the same power as regular Lyanna 8lvl, there is no difference in battle)
  • treat Alpha / Beta the same way (8lvl Alpha Lyanna does not have an advantage in battle over 8lvl Beta Lyanna), maybe treat all editions the same way (Alpha / Beta / Promo)
  • ignore duplicates (if you have 10 maxed out Gremlin Blasters it does not give more power to your collection than having single maxed out Gremlin Blaster ;-) )
  • maybe ignore Reward cards (anti-bot, anti-farm way)
  • maybe take into account only cards with cooldown (if you are not using a specific card at all it does not add any power to your collection)

Another idea is to calculate collection power based on some formula including bcx / rarity and not burn value.

In my opinion, Collection Power should be measure of the combat strength of the collection rather than the value ($) of the collection.