Hearthvale Dev Log #3 — Weekly Pass Rewards, Inventory System & UI Cleanup

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Hearthvale Dev Log #3 — Weekly Pass Rewards, Inventory System & UI Cleanup

Hello everyone! 👋🌿
Welcome to Dev Log #3 for Hearthvale.

Today’s work focused on UI consistency, weekly pass rewards, and a functional inventory system. This update brings more structure to progression and makes item management much clearer for players.

Game Website Here


🎨 Consistent Modal UI System

I spent time cleaning up the UI and creating a consistent modal design across the game.

What changed:

  • Standardized modal layouts
  • Cleaner structure for easier maintenance
  • Simpler adjustments for future features

This change doesn’t add new gameplay, but it makes the system more stable and easier to expand.


🎟️ Weekly Pass Rewards Now Working

The weekly pass system is now functional, and daily login rewards can finally be claimed.

Reward Changes

Previously:

  • Rewards were added directly as energy.

Now:

  • Rewards are given as energy potions instead.

Current Daily Rewards

Free Pass:

  • Medium Energy Potion

    • Restores 50 energy

Premium Pass:

  • 2 Wood

  • 1 Stone

  • 1 Large Energy Potion

    • Restores 100 energy

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📊 VIP & Weekly Pass Bonuses Visible

You can now see your active bonuses directly inside the Player Modal → Stats Tab.

If you have:

  • An active Weekly Pass
  • A VIP Tier

Your bonuses will now appear in your stats panel.

This makes progression and benefits much clearer.

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🎒 Inventory System Update

The inventory is now functional and allows you to manage your items.

New inventory actions:

  • Use item
  • Drop item

Tool Equipping

To mine or cut trees:

  1. Open your inventory
  2. Click the tool item
  3. It will automatically equip

You can see your equipped item on the right side of the screen.

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⚒️ Blacksmith Update (Placeholder Tabs)

The Blacksmith now has two additional tabs:

  • Craft
  • Equipment

⚠️ These are placeholders for now and do not perform any actions yet.

Future Plan

  • Dungeons will be introduced after unlocking Map 3.
  • Equipment and crafting systems will be expanded later.

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📈 Character Progression Active

You can now level up your character through normal gameplay progression.

This will tie into future content such as:

  • Map unlocks
  • Equipment
  • Dungeons
  • Advanced progression systems

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⚠️ Item Database Update (Important)

The item database was updated today.

Because of this:

  • Older items are now invalid
  • They cannot be used anymore

What to do:

If you have old items in your inventory:

  • Please drop them for now.

This is part of preparing the system for future equipment and crafting features.


🔧 Next Development Goals

Planned tasks for the next session:

  • UI cleanup and polish

  • Add game notifications

  • Bug checking and fixes

  • If time allows:

    • Start building Map 2

🌱 That’s It for Dev Log #3

Today’s update includes:

  • Consistent modal UI system
  • Weekly pass rewards fully working
  • Daily login claims implemented
  • Energy potions added
  • VIP and weekly pass bonuses visible
  • Functional inventory with item usage and dropping
  • Tool equipping from inventory
  • Blacksmith tabs added (placeholders)
  • Character leveling active
  • Item database updated (old items invalid)

Thank you for following Hearthvale’s development and supporting the project ❤️

See you in the next update! 🌱🔥⚔️

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Hearthvale Dev Log #3 — Weekly Pass Rewards, Inventory System & UI ... | Ecency