ah, that ... hm
consider it a boardgame, where your player is a chess-piece on the map and every action is a turn - i can't have stuff that's worth real steem in the end being simply read on firebug or console b/c it's all already there. Realtime clientside moving fluff like the hollow souls in limbo will be a rare occurrence.
Limbo has to be finished in one streak but as you're already dead in hell you don't lose lives, starting from the beach however, the game has a "savestate" every x turns so if you d/c or powerout or whatever refresh the avatar will be at the position of the last savepoint.
Ragequitting is not an option : by the time you see your death-anim it's already happened on the server ... and then and such but i think it shouldnt come with a manual. If it gets enough traction it will have its wiki as things go soon enough, and if not ?
well, if not, then who cares :)
RE: daily report 20190726