sincerely,
Goldman Morgan,
the vaultkeeper of Tyrnannoght
the numbers and #stuff are where they are gonna be for a while , barring site-warps ... me i am where ive been stuck for a while but pondering why this.poly[hexclicked] is undefined after finding == != === always in php (again, thats not the first time, datatypes ... let's not mention SQL and json there ...) and not even at mobs actually moving over the hexmap and all the time thinking i should be at ole spiceys shack by now but well, as we have no roadmaps or timelines
people who dont keep an agenda are never late and its a hobbyproject after all. to quote Rudeboy : "gute demos brauchen kein promo" , if it's not good enough then ... o right, its not about good, it's about POPULAR , lol (well id say steemmonsters almost refuted that ... but its hard to say since they didnt start without a massive hype campaign ... but still, without the promise of hoarding crypto it seems to work out for them hmmmmmmm.... i'll never be salesforce though) We'll see what's there when it's there ...
don't stare blind on the bid-bot stats, way not enough samples to give a clear picture and its just something when i have some spare cents from sbd as morgan already had it (at the start when steem was still nearly $3 ...) think id have to adapt the code to reactive that bit automated though ... no priority
the client numbers are here
the rest of the numbers is here
the bot - samples will be here
array_push() expects parameter 1 to be array, integer given in ... on line 892
it will be there
when it's there
yea well, ofcourse im not gonna 'retalliate' ... not even with free downvotes
nnnh, even if it shows something i never cared to check i dont consider it helping lol , no sir , i don't ... without too much detail a negative vote will not affect any 'local wallet' balance but the share for everyone that post is less (ofcourse) with a minimum of zero divided by voters when wrecked completely.
As i stated more than several times before i have no intention of having the delusion of making a buck from votes, that's the f2p part and the total and complete testing zone @goldmanmorgan has become and face it :
even at 1000 voters/players that would amount to what ? $2 a day to end up with 10.000s of lines of code and gigabytes of data/assets ... that's seriously underpaid, right ? Besides, anyone who thinks me getting 3 cents a day (at 60actual cents a cent for nearly a year of on and off programming ..) is not new-world-order , too much and not how its done, and elder rules and bla can be an official douchebag ... that stinks, like belgian governments nipping peasants in the bud for trying to rise out of the mud ... gud ...
that's all then for today, tomorrow : just the numbers (down+upvotes amounting to a positive balance means it didnt cost me anything it will show apparently if someone has a "-" dash in front :) now we know that ... yea, the weekly posts, well, people piting ideas without even crediting can sit in the douchebag department too but i dont really care about my "secrets" for all but the fucking code itself because that is NOT opensource or public
Gold is for warriors,
Gold rings for their lady loves;
Paper bills for serfs.
v0.2 : the @goldmanmorgan manual
Trying to shorten the post to save rc , so :
The goldmanmorgan how and what , here :
The @goldmanmorgan why , on
@tyrnannoght and here :
powered by : @jumbot ,
@steem-ua ,
@incinboost