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Patch Highlights
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<header class="header-primary"><h2 id="patch-champions">Champions</h2>
</header>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/aatrox/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.13.1/img/champion/Aatrox.png&resize=64:" /></a>
<h3 class="change-title" id="patch-aatrox"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/aatrox/">Aatrox</a></h3>
<blockquote class="blockquote context">
Aatrox, the Darkin Blade will bring ruin upon us this patch! Prepare for obliteration with these links:
</blockquote>
<ul><li>
<a rel="nofollow" href="https://na.leagueoflegends.com/en/featured/champion-reveal-aatrox">Champion Reveal</a>
</li>
<li>
<a rel="nofollow" href="https://youtu.be/0iiGWVhUqLA">Champion Spotlight</a>
</li>
<li>
<a rel="nofollow" href="https://www.youtube.com/watch?v=s8p_brCVNOA">Champion Teaser</a>
</li>
</ul>
<span class="content-border"><a class="skins cboxElement" rel="nofollow" href="http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_0.jpg?v=1" title="Classic Aatrox"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_0.jpg?v=1&resize=256:" /></a></span>
<h4 class="skin-title"><a rel="nofollow" href="http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_0.jpg?v=1">Aatrox</a></h4>
<span class="content-border"><a class="skins cboxElement" rel="nofollow" href="http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_1.jpg?v=1" title="Justicar Aatrox"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_1.jpg?v=1&resize=256:" /></a></span>
<h4 class="skin-title"><a rel="nofollow" href="http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_1.jpg?v=1">Justicar Aatrox</a></h4>
<span class="content-border"><a class="skins cboxElement" rel="nofollow" href="http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_2.jpg?v=1" title="Mecha Aatrox"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_2.jpg?v=1&resize=256:" /></a></span>
<h4 class="skin-title"><a rel="nofollow" href="http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_2.jpg?v=1">Mecha Aatrox</a></h4>
<span class="content-border"><a class="skins cboxElement" rel="nofollow" href="http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_3.jpg?v=1" title="Sea Hunter Aatrox"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_3.jpg?v=1&resize=256:" /></a></span>
<h4 class="skin-title"><a rel="nofollow" href="http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Aatrox_3.jpg?v=1">Sea Hunter Aatrox</a></h4>
<blockquote class="blockquote context">
Full-res versions of Aatrox's splash are available on <a rel="nofollow" href="https://na.leagueoflegends.com/en/featured/league-displays">League Displays</a>!
</blockquote>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/irelia/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Irelia.png&resize=64:" /></a>
<h3 class="change-title" id="patch-irelia"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/irelia/">Irelia</a></h3>
<p class="summary">Passive on-hit damage decreased. Passive attack speed increased. W damage decreased at lower stacks.</p>
<blockquote class="blockquote context">
Irelia has fallen into a burstier pattern than intended, which doesn't leave opponents much time to react. We're pushing some of her damage into her base attacks, stacking her passive, and charging her W, so she unloads her full damage a bit more slowly.
</blockquote>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/passive/Irelia_Passive.png&resize=32:" />Passive - Ionian Fervor</h4>
<span class="attribute">ON-HIT BASE DAMAGE (AT MAX STACKS)</span> <span class="attribute-before">10-66 (at levels 1-18)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">4-48 (at levels 1-18)</span>
<span class="attribute">ON-HIT RATIO (AT MAX STACKS)</span> <span class="attribute-before">8-16% total attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">16% bonus attack damage</span>
<span class="attribute">ATTACK SPEED (AT MAX STACKS)</span> <span class="attribute-before">20-40%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">30-50%</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/IreliaW.png&resize=32:" />W - Defiant Dance</h4>
<span class="attribute">MINIMUM BASE DAMAGE</span> <span class="attribute-before">10/30/50/70/90</span> <span class="change-indicator">⇒</span> <span class="attribute-after">10/25/40/55/70</span>
<span class="attribute">MINIMUM DAMAGE RATIO (AD)</span> <span class="attribute-before">0.6 total attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.5 total attack damage</span>
<span class="attribute">MAXIMUM BASE DAMAGE</span> <span class="attribute-before">20/60/100/140/180</span> <span class="change-indicator">⇒</span> <span class="attribute-after">20/50/80/110/140</span>
<span class="attribute">MAXIMUM DAMAGE RATIO (AD)</span> <span class="attribute-before">1.2 total attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.0 total attack damage</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/IreliaE.png&resize=32:" />E - Flawless Duet</h4>
<span class="attribute">MARK DURATION</span> <span class="attribute-before">6 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">5 seconds</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/IreliaR.png&resize=32:" />R - Vanguard's Edge</h4>
<span class="attribute">MARK DURATION</span> <span class="attribute-before">6 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">5 seconds</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kindred/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Kindred.png&resize=64:" /></a>
<h3 class="change-title" id="patch-kindred"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kindred/">Kindred</a></h3>
<p class="summary">W now correctly scales with items. W no longer reduces monster attack speed. Kindred once again gains stacks of Hunter's Vigor from moving and attacking.</p>
<blockquote class="blockquote context">
<em>There once was a duo named Kindred</em>
<br /><em>Whose jungle strength Scuttle Crab hind'red</em>
<br /><em>Now Wolf's attacks scale</em>
<br /><em>Lamb's healthy and hale</em>
<br /><em>And their games are less often surrend'red</em>
</blockquote>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/KindredW.png&resize=32:" />W - Wolf's Frenzy</h4>
<span class="attribute"><span class="new">new</span>ON THE HUNT</span> <span class="attribute-after">Kindred gains stacks of Hunter's Vigor from moving and attacking. When charged, she will heal for up to 32-100 (at levels 1-18) based on her missing health %.</span>
<span class="attribute"><span class="removed">removed</span>GUARD WOLF</span> <span class="attribute-removed">Wolf's Frenzy no longer reduces monster attack speed by 50%</span>
<span class="attribute">BUGFIX</span> <span class="attribute-after">Wolf's attack speed now appropriately scales with items</span>
<span class="attribute">BUGFIX</span> <span class="attribute-after">Kindred no longer gets two Marks for assisting on epic monster kills</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/lucian/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Lucian.png&resize=64:" /></a>
<h3 class="change-title" id="patch-lucian"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/lucian/">Lucian</a></h3>
<p class="summary">Attack damage growth decreased. R damage amplification to minions decreased.</p>
<blockquote class="blockquote context">
Lucian is pretty much the premiere bot laner right now: Some of his core items got cheaper and most of his competition got weaker. Plus with Essence Reaver, his late game is stronger, making him one of the best marksmen both in lane and in late game. We're choosing to prioritize keeping that lane strength.
</blockquote>
<hr class="divider" /><h4 class="change-detail-title">Base stats</h4>
<span class="attribute">ATTACK DAMAGE GROWTH</span> <span class="attribute-before">3.11</span> <span class="change-indicator">⇒</span> <span class="attribute-after">2.75</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/LucianR.png&resize=32:" />R - The Culling</h4>
<span class="attribute">DAMAGE AMPLIFICATION TO MINIONS</span> <span class="attribute-before">400%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">200%</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/pyke/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Pyke.png&resize=64:" /></a>
<h3 class="change-title" id="patch-pyke"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/pyke/">Pyke</a></h3>
<p class="summary">Health growth decreased. Armor and magic resist growth increased. E and R base damage decreased at later ranks. E and R damage ratio increased.</p>
<blockquote class="blockquote context">
Pyke has seen a lot of success opting into tank builds and mixed success with more damage builds. We're looking to encourage his more aggressive, less safe build paths by rewarding him more for building damage.
</blockquote>
<hr class="divider" /><h4 class="change-detail-title">Base stats</h4>
<span class="attribute">HEALTH GROWTH</span> <span class="attribute-before">110</span> <span class="change-indicator">⇒</span> <span class="attribute-after">100</span>
<span class="attribute">ARMOR GROWTH</span> <span class="attribute-before">4</span> <span class="change-indicator">⇒</span> <span class="attribute-after">5</span>
<span class="attribute">MAGIC RESIST GROWTH</span> <span class="attribute-before">1.25</span> <span class="change-indicator">⇒</span> <span class="attribute-after">2</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/PykeE.png&resize=32:" />E - Phantom Undertow</h4>
<span class="attribute">BASE DAMAGE</span> <span class="attribute-before">95/130/165/200/235</span> <span class="change-indicator">⇒</span> <span class="attribute-after">95/125/155/185/215</span>
<span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">0.8 bonus attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.0 bonus attack damage</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/PykeR.png&resize=32:" />R - Death From Below</h4>
<span class="attribute">BASE DAMAGE</span> <span class="attribute-before">190/240/290/340/390/440/475/510/545/580/615/635/655 (at levels 6-18)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">200/250/300/350/400/450/475/500/525/550/575/590/605 (at levels 6-18)</span>
<span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">0.6 bonus attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.8 bonus attack damage</span>
<p><a class="btt" rel="nofollow" href="#patch-top">Back to top</a></p>
<header class="header-primary"><h2 id="patch-simple-buffs">Simple Buffs</h2>
</header>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/gragas/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Gragas.png&resize=64:" /></a>
<h3 class="change-title" id="patch-gragas"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/gragas/">Gragas</a></h3>
<p class="summary">W cooldown decreased at early ranks, increased at final rank. W grants Gragas additional range for the empowered attack.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/GragasW.png&resize=32:" />W - Drunken Rage</h4>
<span class="attribute">COOLDOWN</span> <span class="attribute-before">8/7/6/5/4 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">5 seconds</span>
<span class="attribute"><span class="new">new</span>DRUNKEN REACH</span> <span class="attribute-after">Gragas gains an additional 50 range for his next attack</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/jarvaniv/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/JarvanIV.png&resize=64:" /></a>
<h3 class="change-title" id="patch-jarvaniv"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/jarvaniv/">Jarvan IV</a></h3>
<p class="summary">Passive now has a minimum damage. E cooldown decreased at early ranks. E damage increased at early ranks.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/passive/JarvanIV_MartialCadence.png&resize=32:" />Passive - Martial Cadence</h4>
<span class="attribute"><span class="new">new</span>MINIMUM DAMAGE</span> <span class="attribute-after">Now does a minimum of 20 damage</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/JarvanIVDemacianStandard.png&resize=32:" />E - Demacian Standard</h4>
<span class="attribute">COOLDOWN</span> <span class="attribute-before">13/12.5/12/11.5/11 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">11 seconds</span>
<span class="attribute">BASE DAMAGE</span> <span class="attribute-before">60/105/150/195/240</span> <span class="change-indicator">⇒</span> <span class="attribute-after">80/120/160/200/240</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/jinx/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Jinx.png&resize=64:" /></a>
<h3 class="change-title" id="patch-jinx"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/jinx/">Jinx</a></h3>
<p class="summary">Q rocket bonus damage can now crit. W damage ratio increased.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/JinxQ.png&resize=32:" />Q - Switcheroo!</h4>
<span class="attribute">ROCKET CRIT DAMAGE</span> <span class="attribute-before">210%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">220%</span>
<span class="attribute"><span class="new">new</span>ROCKRIT</span> <span class="attribute-after">Critical strikes now also double Fishbones' 10% bonus damage (total damage: 210% -> 220%) This means Stormrazor does 216% crit.</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/JinxW.png&resize=32:" />W - Zap!</h4>
<span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">1.4 total attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.6 total attack damage</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kalista/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Kalista.png&resize=64:" /></a>
<h3 class="change-title" id="patch-kalista"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kalista/">Kalista</a></h3>
<p class="summary">E damage ratio increased.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/KalistaExpungeWrapper.png&resize=32:" />E - Rend</h4>
<span class="attribute">DAMAGE RATIO PER SPEAR after the first</span> <span class="attribute-before">( 20 / 22.5 / 25 / 27.5 / 30% total attack damage)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">( 20 / 23.75 / 27.5 / 31.25 / 35% total attack damage)</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kassadin/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Kassadin.png&resize=64:" /></a>
<h3 class="change-title" id="patch-kassadin"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kassadin/">Kassadin</a></h3>
<p class="summary">W now costs mana and can stack Tear. W, E, and R damage ratios increased.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/NetherBlade.png&resize=32:" />W - Nether Blade</h4>
<span class="attribute">COST</span> <span class="attribute-before">0 mana</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1 mana</span>
<span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">0.7 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.8 ability power</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/ForcePulse.png&resize=32:" />E - Force Pulse</h4>
<span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">0.7 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.8 ability power</span>
<hr class="divider" /
8000
R - Riftwalk
<span class="attribute">DAMAGE RATIO</span> <span class="attribute-before">0.3 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.4 ability power</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/orianna/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Orianna.png&resize=64:" /></a>
<h3 class="change-title" id="patch-orianna"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/orianna/">Orianna</a></h3>
<p class="summary">W cooldown decreased.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/OrianaDissonanceCommand.png&resize=32:" />W - Command: Dissonance</h4>
<span class="attribute">COOLDOWN</span> <span class="attribute-before">9 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">7 seconds</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/riven/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Riven.png&resize=64:" /></a>
<h3 class="change-title" id="patch-riven"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/riven/">Riven</a></h3>
<p class="summary">Health regen increased. R cooldown decreased at early ranks.</p>
<hr class="divider" /><h4 class="change-detail-title">Base stats</h4>
<span class="attribute">HEALTH REGEN</span> <span class="attribute-before">5.5 health per 5 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">7.0 health per 5 seconds</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/RivenFengShuiEngine.png&resize=32:" />R - Blade of the Exile</h4>
<span class="attribute">COOLDOWN</span> <span class="attribute-before">130/95/60 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">120/90/60 seconds</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/tristana/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Tristana.png&resize=64:" /></a>
<h3 class="change-title" id="patch-tristana"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/tristana/">Tristana</a></h3>
<p class="summary">E damage ratio increased.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/TristanaE.png&resize=32:" />E - Explosive Charge</h4>
<span class="attribute">4 STACK DAMAGE RATIO</span> <span class="attribute-before">1.10/1.32/1.54/1.76/1.98 bonus attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">1.10/1.43/1.76/2.09/2.42 bonus attack damage</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/tryndamere/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Tryndamere.png&resize=64:" /></a>
<h3 class="change-title" id="patch-tryndamere"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/tryndamere/">Tryndamere</a></h3>
<p class="summary">E cooldown decreased at later ranks.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/TryndamereE.png&resize=32:" />E - Spinning Slash</h4>
<span class="attribute">COOLDOWN</span> <span class="attribute-before">13/12/11/10/9 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">13/11.5/10/8.5/7 seconds</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/twitch/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Twitch.png&resize=64:" /></a>
<h3 class="change-title" id="patch-twitch"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/twitch/">Twitch</a></h3>
<p class="summary">E damage ratio increased.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/TwitchExpunge.png&resize=32:" />E - Contaminate</h4>
<span class="attribute">MAXIMUM DAMAGE RATIO</span> <span class="attribute-before">1.5 bonus attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">2.1 bonus attack damage</span>
<p><a class="btt" rel="nofollow" href="#patch-top">Back to top</a></p>
<header class="header-primary"><h2 id="patch-simple-nerfs">Simple Nerfs</h2>
</header>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/camille/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Camille.png&resize=64:" /></a>
<h3 class="change-title" id="patch-camille"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/camille/">Camille</a></h3>
<p class="summary">E base damage decreased.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/CamilleE.png&resize=32:" />E - Hookshot</h4>
<span class="attribute">BASE DAMAGE</span> <span class="attribute-before">75/120/175/210/255</span> <span class="change-indicator">⇒</span> <span class="attribute-after">60/95/130/165/200</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/drmundo/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/DrMundo.png&resize=64:" /></a>
<h3 class="change-title" id="patch-drmundo"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/drmundo/">Dr. Mundo</a></h3>
<p class="summary">E attack damage reduced at later ranks.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/Masochism.png&resize=32:" />E - Masochism</h4>
<span class="attribute">ATTACK DAMAGE</span> <span class="attribute-before">30/50/70/90/110</span> <span class="change-indicator">⇒</span> <span class="attribute-after">30/45/60/75/90</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/masteryi/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/MasterYi.png&resize=64:" /></a>
<h3 class="change-title" id="patch-masteryi"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/masteryi/">Master Yi</a></h3>
<p class="summary">Q bonus damage to minions removed. Q mana cost decreased.</p>
<blockquote class="blockquote context">
Master Yi is too efficient at cannibalizing multiple sources of income.
</blockquote>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/AlphaStrike.png&resize=32:" />Q - Alpha Strike</h4>
<span class="attribute"><span class="removed">removed</span>MINION SLAYER</span> <span class="attribute-removed">No longer deals bonus damage to minions</span>
<span class="attribute">COST</span> <span class="attribute-before">70/75/80/95/90 mana</span> <span class="change-indicator">⇒</span> <span class="attribute-after">50/55/60/65/70 mana</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/nunu/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Nunu.png&resize=64:" /></a>
<h3 class="change-title" id="patch-nunu"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/nunu/">Nunu</a></h3>
<p class="summary">W attack speed and ability power decreased. W ability power ratio added to both attack speed and ability power scaling.</p>
<blockquote class="blockquote context">
Blood Boil offers too much base value regardless of how well Nunu is doing.
</blockquote>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/BloodBoil.png&resize=32:" />W - Blood Boil</h4>
<span class="attribute">ATTACK SPEED</span> <span class="attribute-before">25/30/35/40/45/50%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">20/24/28/32/36/40%</span>
<span class="attribute"><span class="new">new</span>ATTACK SPEED RATIO</span> <span class="attribute-after">5% bonus attack speed for every 100 ability power</span>
<span class="attribute">ABILITY POWER</span> <span class="attribute-before">40%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">20%</span>
<span class="attribute"><span class="new">new</span>ABILITY POWER RATIO</span> <span class="attribute-after">5% bonus ability power for every 100 ability power</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/ornn/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Ornn.png&resize=64:" /></a>
<h3 class="change-title" id="patch-ornn"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/ornn/">Ornn</a></h3>
<p class="summary">Base health regen decreased. W size decreased.</p>
<hr class="divider" /><h4 class="change-detail-title">Base stats</h4>
<span class="attribute">BASE HEALTH REGEN</span> <span class="attribute-before">9 health per 5 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">7 health per 5 seconds</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/OrnnW.png&resize=32:" />W - Bellows Breath</h4>
<span class="attribute">FLAME WIDTH</span> <span class="attribute-before">225</span> <span class="change-indicator">⇒</span> <span class="attribute-after">175</span>
<span class="attribute">FLAME LENGTH</span> <span class="attribute-before">550</span> <span class="change-indicator">⇒</span> <span class="attribute-after">500</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/singed/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Singed.png&resize=64:" /></a>
<h3 class="change-title" id="patch-singed"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/singed/">Singed</a></h3>
<p class="summary">E maximum health damage decreased. R stats decreased.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/Fling.png&resize=32:" />E - Fling</h4>
<span class="attribute">MAXIMUM HEALTH DAMAGE</span> <span class="attribute-before">6/6.5/7/7.5/8% target's maximum health</span> <span class="change-indicator">⇒</span> <span class="attribute-after">4/5/6/7/8% target's maximum health</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/InsanityPotion.png&resize=32:" />R - Insanity Potion</h4>
<span class="attribute">STATS GRANTED</span> <span class="attribute-before">35/60/85</span> <span class="change-indicator">⇒</span> <span class="attribute-after">30/55/80</span>
<span class="attribute"><span class="updated">updated</span>NOT A REAL POTION</span> <span class="attribute-after">Time Warp Tonic no longer grants movement speed during Insanity Potion</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/taric/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Taric.png&resize=64:" /></a>
<h3 class="change-title" id="patch-taric"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/taric/">Taric</a></h3>
<p class="summary">E base damage decreased. E armor ratio increased. R cooldown increased.</p>
<blockquote class="blockquote context">
Dazzle offers too much base value regardless of how well Taric is doing.
</blockquote>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/TaricE.png&resize=32:" />E - Dazzle</h4>
<span class="attribute">BASE DAMAGE</span> <span class="attribute-before">105/150/195/240/285</span> <span class="change-indicator">⇒</span> <span class="attribute-after">90/130/170/210/250</span>
<span class="attribute">ARMOR RATIO</span> <span class="attribute-before">0.3 bonus armor</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.5 bonus armor</span>
<h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/TaricW.png&resize=32:" />W - Bastion</h4>
<span class="attribute">BUGFIX</span> <span class="attribute-after">Fixed a bug where Taric's <strong>W - Bastion</strong> was granting more armor than intended</span>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/TaricR.png&resize=32:" />R - Cosmic Radiance</h4>
<span class="attribute">COOLDOWN</span> <span class="attribute-before">160/130/100 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">180/150/120 seconds</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/vladimir/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Vladimir.png&resize=64:" /></a>
<h3 class="change-title" id="patch-vladimir"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/vladimir/">Vladimir</a></h3>
<p class="summary">E damage decreased when charged.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/VladimirE.png&resize=32:" />E - Tides of Blood</h4>
<span class="attribute">DAMAGE RATIO FULLY CHARGED</span> <span class="attribute-before">1.0 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.8 ability power</span>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/zoe/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/champion/Zoe.png&resize=64:" /></a>
<h3 class="change-title" id="patch-zoe"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/champions/zoe/">Zoe</a></h3>
<p class="summary">W damage ratio decreased. W movement speed duration decreased at late ranks.</p>
<hr class="divider" /><h4 class="change-detail-title ability-title"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/spell/ZoeW.png&resize=32:" />W - Spell Thief</h4>
<span class="attribute">TOTAL DAMAGE RATIO</span> <span class="attribute-before">0.75 ability power</span> <span class="change-indicator">⇒</span> <span class="attribute-after">0.65 ability power</span>
<span class="attribute">MOVEMENT SPEED DURATION</span> <span class="attribute-before">2/2.5/3/3.5/4 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">2/2.25/2.5/2.75/3 seconds</span>
<p><a class="btt" rel="nofollow" href="#patch-top">Back to top</a></p>
<header class="header-primary"><h2 id="patch-items">Items</h2>
</header>
<a class="reference-link" rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/items/"><img src="https://am-a.akamaihd.net/image?f=http://ddragon.leagueoflegends.com/cdn/8.12.1/img/item/3124.png&resize=64:" /></a>
<h3 class="change-title" id="patch-Guinsoos-Rageblade"><a rel="nofollow" href="http://gameinfo.na.leagueoflegends.com/en/game-info/items/">Guinsoo's Rageblade</a></h3>
<p class="summary">Attack damage and ability power per stack decreased.</p>
<span class="attribute">PERCENT ATTACK DAMAGE PER STACK</span> <span class="attribute-before">4%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">2.5%</span>
<span class="attribute">PERCENT ABILITY POWER PER STACK</span> <span class="attribute-before">4%</span> <span class="change-indicator">⇒</span> <span class="attribute-after">2.5%</span>
<p><a class="btt" rel="nofollow" href="#patch-top">Back to top</a></p>
<header class="header-primary"><h2 id="patch-runes">Runes</h2>
</header>
<h3>Domination Style Bonus</h3>
<blockquote class="blockquote context">
Initially, we'd conceived of Domination as the “stronger keystone with weaker stats” tree and Sorcery as the “stronger stats with weaker keystone” tree. As the power of their keystones has converged, we're removing that stat distinction.
</blockquote>
<span class="attribute">WITH PRECISION</span> <span class="attribute-before">13 ability power/7.8 attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">14 ability power/8.4 attack damage</span>
<span class="attribute">WITH SORCERY</span> <span class="attribute-before">18 ability power/10.8 attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">20 ability power/12 attack damage</span>
<span class="attribute">WITH RESOLVE</span> <span class="attribute-before">9 ability power/5.5 attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">10 ability power/6 attack damage</span>
<span class="attribute">WITH INSPIRATION</span> <span class="attribute-before">18 ability power/10.8 attack damage</span> <span class="change-indicator">⇒</span> <span class="attribute-after">20 ability power/12 attack damage</span>
<h3 class="" id="patch-hail-of-blades"><img style="width:64px;" src="https://am-a.akamaihd.net/image?f=https://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Domination/HailOfBlades/HailOfBlades.png&resize=64:" />Hail of Blades</h3>
<p class="summary">Out of combat cooldown decreased. Maximum time between attacks increased.</p>
<blockquote class="blockquote context">
Hail of Blades isn't a top keystone for any champion right now. We're lowering its cooldown to up its potency on champions who prefer staggered, short trades.
</blockquote>
<span class="attribute">OUT OF COMBAT COOLDOWN</span> <span class="attribute-before">5 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">4 seconds</span>
<span class="attribute">MAXIMUM TIME BETWEEN ATTACKS</span> <span class="attribute-before">1.5 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">2 seconds</span>
<h3 class="id="patch-unsealed-spellbook""><img style="width:64px;" src="https://am-a.akamaihd.net/image?f=https://ddragon.leagueoflegends.com/cdn/img/perk-images/Styles/Inspiration/UnsealedSpellbook/UnsealedSpellbook.png&resize=64:" />Unsealed Spellbook</h3>
<p class="summary">Unique summoner spell cap decreased. Cooldown reduction per summoner spell increased. Overall available cooldown reduction at max summs unchanged.</p>
<blockquote class="blockquote context">
Unsealed Spellbook is on the weak side since its rework. We're letting players reach max cooldown reduction more quickly (and without having to cycle through as many spells).
</blockquote>
<span class="attribute">UNIQUE SUMMONER CAP</span> <span class="attribute-before">8</span> <span class="change-indicator">⇒</span> <span class="attribute-after">6</span>
<span class="attribute">COOLDOWN REDUCTION PER SUMMONER SPELL</span> <span class="attribute-before">15 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">20 seconds</span>
<p><a class="btt" rel="nofollow" href="#patch-top">Back to top</a></p>
<header class="header-primary"><h2 id="patch-early-game-snowball">Early Game Snowball</h2>
</header>
<blockquote class="blockquote context">
We've been making changes to the game all season to encourage early action, and we're happy with the increased interaction it's driven. Now that players are more likely to fight, it's gotten far more likely that the game snowballs out of control too early. As a result, we're looking to dial back on how easy it is to get rolling in the first place.<br /><br />
Specifically, we think that the laning phase should determine the tempo of the rest of the game (whether one team is on their back foot or pushing to take more advantages), but rarely should the laning phase determine the <strong>result</strong> of the game.<br /><br />
This patch, we're looking to make it a bit harder to build a large lead in the laning phase, especially early on.
</blockquote>
<hr class="divider" /><h4 class="change-detail-title">Death Timers</h4>
<p class="summary">Death timers decreased at early ranks.</p>
<blockquote class="blockquote context">
The first place we're starting with is death timers. Getting a kill is one of the high moments of the laning phase. You've asserted your dominance in lane, picked up some gold, and earned a moment to take a breather or pressure elsewhere on the map.<br /><br />
However, it's got one more effect that’s probably a bit too strong: It takes the victim off the map. While you're dead, you miss out on a ton of experience and gold, meaning that not only has your opponent gotten ahead, but you’ve fallen further behind. We're reducing death timers early on so that players can get back into the action more quickly.
</blockquote>
<span class="attribute">DEATH TIMERS LEVELS 1-6</span> <span class="attribute-before">10-22.5 seconds (at levels 1-6)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">6-16 seconds (at levels 1-6)</span>
<span class="attribute">DEATH TIMERS LEVEL 7</span> <span class="attribute-before">25 seconds</span> <span class="change-indicator">⇒</span> <span class="attribute-after">21 seconds</span>
<span class="attribute">DEATH TIMERS LEVEL 8 </span> <span class="attribute-after">unchanged</span>
<hr class="divider" /><h4 class="change-detail-title">Bounties</h4>
<p class="summary">Bounties now start at two kills. Bounty gold increased at all levels of kills.</p>
<blockquote class="blockquote context">
A bounty is a reward to a team who takes down a champion who has been pulling ahead. Essentially, it's the way we make it worthwhile to keep fighting even while you're down. Currently, those bounties often don't kick in until it's too late for the laning phase: Fighting from three kills down is pretty terrifying. We're introducing a level 2 bounty—and also increasing bounty gold overall—to make fighting from behind feel more rewarding. Still the same risk (dying again), but a much better reward.
</blockquote>
<span class="attribute"><span class="new">new</span>2-KILL BOUNTY</span> <span class="attribute-after">150 gold</span>
<span class="attribute">3-6 KILLS</span> <span class="attribute-before">200-325 gold (at 3-6 kills)</span> <span class="change-indicator">⇒</span> <span class="attribute-after">300-500 gold (at 3-6 kills)</span>
<span class="attribute">LEVEL 6 </span> <span class="attribute-before">25 gold per additional kill</span> <span class="change-indicator">⇒</span> <span class="attribute-after">50 gold per additional kill</span>
<hr class="divider" /><h4 class="change-detail-title">Outer Turret Gold</h4>
<p class="summary">Global gold reward decreased.</p>
<p>When it comes down to it, we want the laning phase to determine which <strong>lanes</strong> are ahead or behind, not which <strong>team</strong> is ahead or behind. The large global outer turret gold reward is a little too tilted towards the latter, so we're reducing that reward.</p>
<span class="attribute">GOLD REWARD</span> <span class="attribute-before">100 gold per player per turret</span> <span class="change-indicator">⇒</span> <span class="attribute-after">50 gold per player per turret</span>
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<header class="header-primary"><h2 id="patch-jungle">Jungle</h2>
</header>
<h3 class="change-title" id="patch-non-buff-large-monsters">Non-Buff Large Monsters</h3>
<p class="summary">Burn damage from Immolate (Bami Cinder/Cinderhulk) and Tooth (Hunter's Talisman) can now kill non-buff camp large monsters.</p>
<blockquote class="blockquote context">
Don't worry, you can still hand off buffs!
</blockquote>
<span class="attribute"><span class="new">new</span>FOREST FIRE</span> <span class="attribute-after">Immolate (Bami Cinder, Cinderhulk) and Tooth (Hunter's Talisman) can now kill non-buff camp large monsters</span>
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<header class="header-primary"><h2 id="patch-instant-feedback">Instant Feedback</h2>
</header>
<p class="summary">Inappropriate name detection buffed.</p>
<blockquote class="blockquote context">
The detection for, um, unsavory summoner names is getting a big buff. So your reports on names should net you some of that feel good Reporter Feedback. If your name gets rekt, you'll be forced to choose a new one, but there are no additional penalties or impacts to your Honor level.
</blockquote>
<span class="attribute">INAPPROPRIATE NAME DETECTION</span> <span class="attribute-before">Bad</span> <span class="change-indicator">⇒</span> <span class="attribute-after">Better</span>
<span class="attribute">SUMMONER NAME CREATION</span> <span class="attribute-after">Now better prevents the creation of inappropriate names</span>
<span class="attribute">SUMMONER NAME CHANGE</span> <span class="attribute-after">Now better prevents changing to inappropriate names</span>
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<header class="header-primary"><h2 id="patch-bugfixes">Bugfixes</h2>
</header>
<ul><li>Bots no longer purchase Banner of Command on the black market after its removal from the shop</li>
<li>Fixed a bug where closing a rune page after making an edit didn't prompt for a save</li>
<li>Caitlyn's <strong>Passive - Headshot</strong> no longer interacts with Stormrazor to deal
8000
extra damage while the Stormrazor buff is inactive
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<header class="header-primary"><h2 id="patch-upcoming-skins-and-chromas">Upcoming Skins & Chromas</h2>
</header>
<p class="summary">The following skins will be released this patch. Grab the <a rel="nofollow" href="https://na.leagueoflegends.com/en/featured/league-displays">League Displays app</a> for full-res splashes!</p>
<span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/june/813patchnotes/God_King_Darius.jpg" title="God-King Darius"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/june/813patchnotes/God_King_Darius.jpg&resize=256:" /></a></span>
<h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/june/813patchnotes/God_King_Darius.jpg">God-King Darius</a></h4>
<span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/june/813patchnotes/God_King_Garen.jpg" title="God-King Garen"><img src="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/june/813patchnotes/God_King_Garen.jpg&resize=256:" /></a></span>
<h4 class="skin-title"><a rel="nofollow" href="https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2018/june/813patchnotes/God_King_Garen.jpg">God-King Garen</a></h4>
<p class="summary">The following chromas will be released this patch:</p>
<span class="content-border"><a class="skins cboxElement" rel="nofollow" href="https://news-a.akamaihd.net/public/images/articles/2018/june/813patchnotes/Mecha_Aatrox_chromas.jpg?v=1" title="Mecha Aatrox chroma skins"><img src="https://news-a.akamaihd.net/public/images/articles/2018/june/813patchnotes/Mecha_Aatrox_chromas.jpg?v=1" /></a></span>
<h4 class="skin-title">Mecha Aatrox (Obsidian)</h4>
<h4 class="skin-title">Mecha Aatrox (Pearl)</h4>
<h4 class="skin-title">Mecha Aatrox (Tanzanite)</h4>