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Heroes of the Storm PTR Patch Notes – April 16, 2018

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Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until April 23. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


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New Hero: Deckard

An avid scholar, Deckard Cain has dedicated his life to the pursuit of knowledge. He has been an advisor, storyteller, and friend to Sanctuary’s greatest heroes, guiding them through peril time and again. When Deckard speaks, it’s wise to stay awhile and listen.

Trait

  • Fortitude of the Faithful
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster.</span></li>
    </ul>
    </li>
    

Basic Abilities

  • Healing Potion (Q)
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Toss a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 230.</span></li>
        <li><span style="font-size:14px;">Limit 5 active Potions.</span></li>
    </ul>
    </li>
    <li><span style="color:#0099ff;"><span style="font-size:14px;"><strong>Horadric Cube (W)</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Throw the Horadric Cube, dealing 80 damage to all enemies in the area and Slowing them by 40% for 1.75 seconds.</span></li>
    </ul>
    </li>
    <li><span style="color:#0099ff;"><span style="font-size:14px;"><strong>Scroll of Sealing (E)</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Unfurl an enchanted scroll, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.</span></li>
    </ul>
    </li>
    

Heroic Abilities

  • Stay Awhile and Listen (R)
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.</span></li>
        <li><span style="font-size:14px;">Enemies can only be put to Sleep once per cast, and Sleep’s effects end instantly if they take damage.</span></li>
    </ul>
    </li>
    <li><span style="color:#0099ff;"><span style="font-size:14px;"><strong>Lorenado (R)</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Vector Targeting.</span></li>
        <li><span style="font-size:14px;">Create a swirling lorenado that travels in the targeted direction, continually knocking away any enemies that come into contact with it.</span></li>
    </ul>
    </li>
    

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Art

Heroes, Abilities, and Talents

  • Gul’dan: Has received updated visual effects to make his Abilities easier to spot during battle.

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User Inteface

Draft Mode

  • Hero portraits in Draft Lobbies will now use 2D Base Hero art rather than animated 3D Hero Skin models in order to help make Hero picks easier to differentiate from one another at a glance.
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">For example: It should now be easier to tell whether a teammate has selected Falstad or Muradin during a draft.</span></li>
    </ul>
    </li>
    

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Design

Quests

  • Skillshots, as well as other Abilities and Talents that search for targets, will now pass through Invulnerable targets without granting quest progress.

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Heroes

Assassin Specialist Warrior
Cassia Sylvanas Blaze
Fenix Zagara
Genji

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Assassin

Cassia

Talents

  • Level 7
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Surge of Light (Active)</span>
    
        <ul>
            <li><span style="font-size:14px;">Now has a 0.25 second cooldown between uses.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    

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Fenix

Talents

  • Level 1
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Mobile Offensive (Passive)</span>
    
        <ul>
            <li><span style="font-size:14px;">Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    

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Genji

PTR Note: Shortly before releasing today’s patch we discovered a bug affecting Genji’s Shuriken (Q). This will likely result in difficult gameplay experiences for those attempting to test Genji’s changes in the PTR. We are working to resolve the issue before this patch is released to the live version of Heroes of the Storm next week. We apologize for any inconvenience this may cause.

Stats

  • Health increased from 1550 to 1620.
  • Health Regen increased from 3.2304 to 3.3750.
  • Basic Attack damage increased from 42 to 44.

Abilities

  • Cyber Agility (Trait) (D)
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Cooldown increased from 10 to 12 seconds.</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color: rgb(0, 153, 255);"><strong>Swift Strike (E)</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Range reduced from 14 to 12.</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color: rgb(0, 153, 255);"><strong>Dragonblade (R)</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Damage increased from 220 to 240.</span></li>
        <li><span style="font-size:14px;">Removed functionality:</span>
        <ul>
            <li><span style="font-size:14px;">Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike’s cooldown.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    

Talents

  • Level 1
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;"><strong>Agile Dismount (Trait)</strong></span>
    
        <ul>
            <li><span style="font-size:14px;">Cooldown reduction increased from 5 to 7 seconds.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color: rgb(0, 153, 255);"><strong>Level 13</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;"><strong>Double Jump (Trait)</strong></span>
        <ul>
            <li><span style="font-size:14px;">No longer increases Cyber Agility’s cooldown.</span></li>
        </ul>
        </li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color: rgb(0, 153, 255);"><strong>Level 20</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;"><strong>The Dragon Becomes Me (R)</strong></span>
        <ul>
            <li><span style="font-size:14px;">Additional Functionality:</span>
            <ul>
                <li><span style="font-size:14px;">Now also resets Swift Strike’s cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade.</span></li>
            </ul>
            </li>
        </ul>
        </li>
    </ul>
    </li>
    
Developer Comment: We’re making some changes to Genji to try and make him less frustrating to play against and give opponents more options to counter him. While we think resetting Swift Strike’s cooldown after killing enemy Heroes with Dragonblade made for cool, flashy plays, it shut down too many other Heroes too often. It also caused too many games to become about how much value Genji was able to get out of Dragonblade. We like the flashiness that Dragonblade resets can provide, so we’re keeping that functionality, but we’re now adding it to his Level 20 Storm Talent version of the Heroic. We’re also increasing his Health and Basic Attack damage, reducing the range of Swift Strike, and increasing the cooldown of Cyber Agility to reduce his mobility while boosting his base stats to compensate.

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Specialist

Sylvanas

Abilities

  • Shadow Dagger (W)
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Shadow Dagger now briefly reveals enemies upon spreading to them.</span></li>
    </ul>
    </li>
    

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Zagara

Abilities

  • Nydus Network (R)
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">The player can now exit Nydus Worms in a direction of their choosing by right-clicking.</span></li>
    </ul>
    </li>
    

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Warrior

Blaze

Abilities

  • Bunker Drop (R)
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Players can now exit Blaze's Bunker in the direction of their choosing by right-clicking.</span></li>
        <li><span style="font-size:14px;">The Bunker’s hitbox has been adjusted to more closely match its model. This should reduce situations in which players could unintentionally enter Blaze’s bunker when clicking nearby.</span></li>
    </ul>
    </li>
    

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Collection

New Bundles

New Announcers

  • Deckard
  • Raven Lord
  • Grave Keeper

New Skins

  • Deckard
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Afflicted Deckard</span></li>
        <li><span style="font-size:14px;">Angelic Deckard</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Wastewalker Deckard</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Diesel Wastewalker Deckard</span></li>
        <li><span style="font-size:14px;">Scourged Wastewalker Deckard</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Cassia</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Soaring Cassia</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Johanna</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Nephalem Johanna</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Kharazim</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Nephalem Kharazim</span></li>
        <li><span style="font-size:14px;">Northern Kharazim</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Li-Ming</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Nephalem Li-Ming</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Malthael</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Sinuous Grave Warden Malthael</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Nazeebo</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Nephalem Nazeebo</span></li>
        <li><span style="font-size:14px;">Ceremonial Nazeebo</span></li>
        <li><span style="font-size:14px;">Rain Nazeebo</span></li>
        <li><span style="font-size:14px;">Sunrise Nazeebo</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Sonya</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Nephalem Sonya</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>The Butcher</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Petrified Butcher</span></li>
    </ul>
    </li>
    <li><span style="font-size:14px;"><span style="color:#0099ff;"><strong>Valla</strong></span></span>
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Nephalem Valla</span></li>
    </ul>
    </li>
    

New Mounts

  • Road Chariot
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">Exalted Road Chariot</span></li>
        <li><span style="font-size:14px;">Hoarfrost Road Chariot</span></li>
    </ul>
    </li>
    

Mount Removal

  • Lucky Piggy Bank
    <ul style="list-style-type:circle;">
        <li><span style="font-size:14px;">The Lucky Piggy Bank Mount, which can only be purchased using gold, will be removed from the Collection when this patch is released to the live version of Heroes next week.</span></li>
    </ul>
    </li>
    

New Portraits and Sprays

  • We've once again teamed up with Carbot Animations to add even more HeroStorm-themed portraits and sprays in their signature art style! Catch a preview in the latest In-Development blog.

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Bug Fixes

General

  • Fixed a number of typo and tooltip errors across several aspects of the game.

A.I.

  • Hanzo: Fixed an issue that could cause A.I. Hanzo to repeatedly Channel and cancel Storm Bow.

Art

  • Blaze: Icon art has been swapped for the Adhesive Petroleum and Oil Dispersal Talents.
  • Lunar Sylvanas: Fixed an issue causing Lunar Sylvanas to play an incorrect animation on the Most Played screen.

Battlegrounds

  • Checkpoint: Hanamura (Brawl): The Brawl Info tooltip now correctly states that Health Packs restore 35% Health and Mana.
  • Tomb of the Spider Queen: The left-side team’s bottom Fort can no longer attack enemy Heroes who are just beyond the Gate.
  • Try Mode: Tychus’ Dash Talent now correctly grants its Movement Speed reward after using the Complete Quests button.
  • Try Mode: Uther’s Silver Touch Talent now correctly grants its second Mana cost reduction reward to Holy Light after using the Complete Quests button.

Heroes, Abilities, and Talents

  • Abathur: The number of Minions Absorbed stacks no longer appear inconsistent in the Buff bar after Abathur dies while a Monstrosity is active.
  • Abathur: Fixed an issue causing Spike Burst’s visual effects to appear much larger than intended when cast while targeting a Mercenary with Symbiote.
  • Alarak: Free Lightning Surge casts granted by the Lightning Barrage Talent now correctly display its cast range indicator.
  • Ana: Nano Boost’s duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya’s Whirlwind.
  • Brightwing: Can now correctly cast Blink Heal on Turrets and Biotic Emitters that were placed by Brightwing herself.
  • Cho: Entering a Stasis effect, like Zeratul’s Void Prison, while Surging Fist is charging no longer places Surging Fist on full cooldown.
  • Fog of War: Hitting an enemy with certain targeted, ranged Abilities, like Sylvanas’ Shadow Dagger, just before the target enters Fog of War or a Line of Sight Blocker now correctly reveal that enemy.
  • Fog of War: Fixed an issue in which attempting to cast a targeted Ability through the Fog of War on a snapshot of a unit that no longer exists could cause the Hero to path into the terrain and become stuck.
  • Greymane: Partial progress earned toward the Wizened Duelist Talent’s next attack damage bonus will no longer persist after dying.
  • Hanzo: Natural Agility now activates correctly after being hit by Phase Prism near a tower.
  • Illidan: Can now correctly cast Dive on Ragnaros in Molten Core form.
  • Kel’Thuzad: Phylactery can no longer be activated before its animation completes.
  • Li-Ming: Spell Armor granted by the Force Armor Talent is now correctly consumed when hit by Ability damage from non-Heroic sources.
  • Rexxar: The tooltip for Misha, Focus! no longer lists a cooldown.
  • Rexxar: Switching seats in a Triglav Protector no longer causes Rexxar to become unresponsive.
  • The Lost Vikings: Stealth granted by the Spy Games Talent is now correctly applied for 3 seconds after Erik moves.
  • Thrall: Killing Minions who were hit by Chain Lightning now correctly causes Echo of the Elements quest progress visual effects to appear near Thrall, rather than allies.
  • Uther: Fixed an issue in which Uther could briefly use activated Talents after death, but prior to entering Eternal Vanguard form.
  • Uther: The Silver Touch Talent’s quest rewards no longer incorrectly benefit Flash of Light.
  • Zagara: The Infest Talent now correctly boosts nearby Ranged Minion damage by 100%.
  • Zeratul: After death, Zeratul’s body will no longer teleport to the location of his last Vorpal Blade target.

Sound

  • Gul’dan: The voiceover line that plays while idling on Gul’dan’s Hero page in the Collection no longer ends early.

User Interface

  • Pings: Fixed an issue in which muting a player would not prevent icons related to that player’s pings from appearing.
  • Hotkeys: Fixed an issue that could occasionally cause Heroes to ignore Force Move commands.

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Heroes of the Storm PTR Patch Notes – April 16, 2018 | Ecency