This is me showing my winning of another brawl battle where Monsters Lose all Ability for Back to Basics ruleset but Summoner Didn't and the abilities of my summoner was of great help. I'm a member of Immortal Gods 7 guild, thanks to @clove71.
I'll be joining a challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
Splinterlands Social Media Challenge!
Back to Basics: Monsters lose all ability.
In this ruleset, every monster on the battle lose their special abilities and it's only about the monsters and not about the summoner so the abilities that my summoner gave to my monsters was of great help and I'm about to talk about that battle where all monsters lost their abilities but summoners didn't.
This time I got a battle with 24 mana and I went for it.
Here you can see both team where I've found a opponent with 6 cards against my 6 cards.
Battle Ruleset:
Arena Tactics:
| Host guild always wins when there's a draw. Host guild unites attack first in ties. | |
|---|---|
| Kelya Frendul was banished from the visiting battle Mage's roster. They could not use this character when creating a team. |
Fray Limits:
I played in bronze league level caps where I could use all cards according to bronze league level caps.
My chosen cards.
I chose earth splinter with 5 earth cards and 1 neutral card and I used Prince Rennyn as the summoner.
| Prince Rennyn | Minotaur Warlord | Fungus Fiend | Regal Peryton | Halfling Alchemist | Goblin Dartling | Earth Elemental |
|---|---|---|---|---|---|---|
After selecting the summoner for 5 mana, I had only 19 mana left where I could/should've use some monsters with low mana to fill up all the slots. And I tried to fill the 24 mana cap using some useful low mana monsters where only a single monster needed big mana.
Prince Rennyn offers +1 ranged attack, +1 speed and +1 health to all friendly monsters which is a plus point for me to use ranged monsters as they'll get an extra attack each and I used 3 ranged monsters in total 6 monsters just to take this uses. Minotaur Warlord does reduced magic damage back to the attacker when gets hit with magic damage for magic reflect ability.
Fungus Fiend doesn't have an ability in this level to talk about. Regal Peryton has an increased chance of evading melee or ranged attacks from monsters who do not have the flying ability for its flying ability. Halfling Alchemist cuts its target's attack in half (rounded down) each time this monster hits a target for its halving ability. Goblin Dartling and Earth Elemental don't have an ability in this level to talk about.
Enemy's chosen cards.
The enemy chose earth splinter with 5 earth cards and 1 neutral card and the enemy team used Obsidian as the summoner.
| Obsidian | Hill Giant | Fungus Fiend | Regal Peryton | Wood Nymph | Goblin Sorcerer | Mushroom Seer |
|---|---|---|---|---|---|---|
Obsidian of enemy team adds +1 magic attack to magic attacker and the enemy team used 4 magic attackers on the battle.
Hill Giant and Fungus Fiend don't have an ability in this level to talk about. Regal Peryton has the flying ability that I talked about above in my chosen cards part. Wood Nymph restores a portion of the monster in the first position's health each round for having tank heal ability. Goblin Sorcerer targets the last monster on the enemy team instead of the first monster for having sneak ability. Mushroom Seer reduces the magic attack of all enemy monsters for its silence ability.
Although some of the monsters in both team has their specific abilities but those abilities won't work on this battle for the battle ruleset. Only abilities offered from the summoners will work on this battle.
The Battle
Losing own abilities, all friendly monster's got 1+ speed and +1 health and 3 of them got +1 ranged attack from the Prince Rennyn summoner. And 4 magic monsters from enemy team got +1 magic attack from Obsidian summoner.
Enemy teams Regal Peryton started attacking first and that attack killed 2 health of enemy teams Minotaur Warlord. Then after Regal Peryton and Goblin Dartling attacked and killed 3 health of enemy's Hill Giant, Minotaur Warlord of friendly team attacked and killed the rest of the health of enemy's Hill Giant. Then enemy's Goblin Sorcerer attacked Minotaur Warlord of friendly team and then Earth Elemental attacked and killed Fungus Fiend. Now Mushroom Seer and Wood Nymph attacked Minotaur Warlord and left the friendly monster with only 2 health then after a friendly attack, Regal Peryton attacked and killed rest of the health of Minotaur Warlord.
Goblin Dartling missed an attack on enemy's Regal Peryton and then friendly team's Fungus Fiend died and then enemy's Regal Peryton died as well. Goblin Dartling didn't miss again and killed enemy's Wood Nymph. Enemy's Mushroom Seer then killed Regal Peryton of friendly team and friendly team had only ranged attackers from now on when Halfling Alchemist already stopped attacking as it went to the first position and ranged attackers don't/can't attack from first position. Enemy's Mushroom Seer got another chance and killed Halfling Alchemist and then Earth Elemental killed the Mushroom Seer.
And the game came to an ending when the friendly team still had two monsters intact.
NEXT TIME.
The next post about splinterlands will be coming soon.
Screenshots are my take from the game website.
SEE YOU.