This week's challenge recruits a water card: Kulu Swimhunter.
------------------------------------------> Link to watch battle <-----------------------------------------
The Setup:
Unprotected : Monsters do not have any Armor and do not get Armor from Abilities or Summoner Buffs
A closer look at my Water line-up...
(-----1st-----)
Pros:
moderate attack/speed with Trample ability
significant resilience with combined Health+Armor pools
Enrage ability increases Speed and attack potency greatly
Cons:
Slightly vulnerable to magic attacks
TRAMPLE : when a monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy team
ENRAGE : Has increased Melee attack and Speed when damaged
(-----2nd-----)
Hardy Stonefish is a cheap, 1 mana cost card that can be great for soaking up extra damage in areas that may need protection. In this line-up it's intended use was as an emergency, last-resort 2nd-position tank.
(-----3rd-----)
Pros:
High attack
Opportunity picks off the weakest monster
Great Health pool for survivability
Opportunity : Monsters with the Opportunity ability may attack from any position and will target the enemy Monster with the lowest Health
(-----4th-----)
The Kulu Swimhunter is a great card that isn't widely used. Whenever I want to send a bit more damage to the frontline with only a few mana, this is a great choice. It has great Speed, and a high Health pool which increases its chance of surviving a few hits; can be used with decent success as Sneak defense
(-----5th-----)
Pros
Awesomely balanced ranger with moderate Speed, damage and Health
Extra Team-Speed from Swiftness ability
Swiftness : All friendly Monsters have increased Speed
(-----6th-----)
Amazing card for providing backline support, and can even act as additional sneak defense
Triage : Heals the friendly back-line Monster that has taken the most damage
Round 2 Start
In the first round...
Enemy Opportunity monster takes out our extra defense (Hardy Stonefish)
Diemonshark gets enraged and dodges 3 attacks
Enemy tank is severely damaged
Round 3 Start
Enemy tank and back-up tank destroyed
Friendly tank suffers significant damage, but dodges attacks to stay alive
Victory!
------------------------------------------> Link to watch battle <------------------------------------------
Extremely satisfying victory after more dodges, and trample-kills from our Diemonshark. The game-strategy worked amazingly well, and we were able to receive the win in this Silver Ranked battle.
I love fast/Water teams, and this one proved victorious. I hope you enjoyed the post and I appreciate your time and attention!