I was started to make practice with unity3d a graphic engine for make videogames for any plataform and always started with a little minigame for understand more the c# lenguaje and manage well the interfaz function with the objects in scene like collects coins for unlock some stage, equiment the character, make the character move with the animation and attack, simple stuff and then at the pass of the time i want make projects more ambicius like the ("Beat him destroy invading aliens") with a character design and cool intro but i left the project at 3 weeks, then i started other project call ("The magic crystal Tak") and that was the most ambicius project what i have until now with a soundtrack, more longest gameplay with a cool intro with a history, but again i left the project at the half, now i have other project in mind and i'm still work in that, i really will finish that project, hope you like the compilation :)
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