The ruleset for this week's challenge
- Lost Legendaries - Legendary units may not be used
The ruleset that I managed to get
- Rulesets - Lost Legendaries & Silenced Summoners
- Mana Cap - 46
- Active Elements -
Here's my starting lineup
Summoner: Obsidian
- With the ruleset that I got the specific summoner doesn't matter as Silenced Summoners was active
- Which matters is that the summoner is lowest mana possible and highest level possible
- In my case as earth was active I settled for Obsidian and luckily I had 4 cost level 4 summoner available
1st Position: Mycelic Infantry
- Mycelic Infantry was my main tank for this battle
- Main reason I like Mycelic Infantry here a lot is his Shield ability
- Shield - Reduced damage from melee and ranged attacks
2nd Position: Mycelic Slipspawn
- Mycelic Slipspawn was my second tank
- Main idea for him was to tank at least enough hits that my healers could outheal the damage to my Mycelic Infantry
- Taunt - All enemy Units target this Unit (if they are able to)
- Forcefield - This Unit takes only 1 damage from attacks with power 5 or higher
3rd Position: Mushroom Seer
- Next up is one awesome counter magic monster
- Even tho the stats aren't amazing I do really like the Silence ability
- Silence - Reduces the Magic attack of all enemy Units by 1
4th Position: Sand Worm
- If the mana cap is high you can not go into the battle without Sand Worm
- For 9 mana you get 6 melee attack, 2 speed and 6 hp
- Sneak - Targets the last Unit on the enemy Team instead of the first Unit
5th Position: Wood Nymph
- Wood Nymph was my first healer for this team
- I like Wood Nymph a lot just because she has the Tank Heal ability for just 4 mana
- Tank Heal - Restores a third of max health to the Unit in the first position each round
6th Position: Goblin Psychic
- Goblin Psychic was my last monster and also my second healer just cause why not
- Goblin Psychic is 2 mana more but she has better stats and Affliction which I also really like
- Tank Heal - Restores a third of max health to the Unit in the first position each round
- Affliction - When this unit hits a target, it has a 50% chance of applying Affliction on the target causing it to be unable to be healed
Starting board
- The starting board looked quite scary because level diff
- But the battle was still fully open so lets start it up and have a look
Here's how the battle went
1st Round
- 1st Round was so big for me
- I managed to take down 3 enemy monster while he got nothing in return
2nd Round
- After 2nd Round I lost my Mycelic Slipspawn but I felt like it didn't matter anymore
- Next round was probably going to be the last one until I could claim my victory
3rd Round
- It took me 1 round to kill my enemies last standing monsters
- After his whole team had fallen I took the victory
- Battle Replay Link
Summary
- This battle was definitely heavily one sided but still fun to watch
- I believe the strategy to take away from this battle is the Shield and double Tank Heal ability combo
- If you also would like to hop on the Splinterlands train feel free to use my Referral
Thanks for reading and thanks for all the upvotes, reblogs, comments and follows. And till the next challenge, KEEP BATTLING!