BATTLE MAGE SECRETS ✶ Keep Your Distance

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The ruleset for this week's challenge

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  • Keep Your Distance - Units with melee attacks may not be used

The ruleset that I managed to get

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  • Rulesets - Holy Protection & Keep Your Distance
  • Mana Cap - 60
  • Active Elements - image.png

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Here's my starting lineup

Summoner: Immortalis

  • With the ruleset that I got my best bet was that my enemy was going to play magic based team as only ranged, magic was allowed and earth isn't the best element for ranged comp
  • In my case I decided to go with Immortalis as in my opinion he is just one of the best summoners against magic team
1st Position: Mycelic Slipspawn

  • Mycelic Slipspawn was my main tank for this battle
  • Main reason I like Mycelic Slipspawn here a lot is his high hp
  • Taunt - All enemy Units target this Unit (if they are able to)
  • Forcefield - This Unit takes only 1 damage from attacks with power 5 or higher
2nd Position: Suidae Shaman

  • Love this card so much because of his high burst of magic damage every other round
  • Recharge - This Unit attacks every other round but does 3x damage
3rd Position: Goblin Psychic

  • Goblin Psychic was my first healer for this team
  • For 6 mana you get quite good stats but what is important are his abilities
  • Tank Heal - Restores a third of max health to the Unit in the first position each round
  • Affliction - When this unit hits a target, it has a 50% chance of applying Affliction on the target causing it to be unable to be healed
4th Position: Mushroom Seer

  • Next up in line is one lovely magic counter monster
  • I mostly only played Mushroom Seer for his ability
  • Silence - Reduces the Magic attack of all enemy Units by 1
5th Position: Wood Nymph

  • Wood Nymph is my second healer for this team cause why not
  • Even tho you don't get the same amount of stats than Goblin Psychic I still really like Wood Nymph just because of the low mana cost Tank Heal
  • Tank Heal - Restores a third of max health to the Unit in the first position each round
6th Position: Mitica Headhunter

  • Mitica Headhunter was my backline tank for this battle
  • Also he has some quite amazing stats being 4 ranged damage, 5 speed and 5 hp
  • Snare - When attacking enemies with flying, removes the flying ability and cannot miss

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Starting board

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  • The starting board looked quite even maybe a bit to my advantage
  • My summoner was better and also my monsters had some much need abilities that my enemy was lacking

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Here's how the battle went

1st & 2nd Round

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  • After first two rounds I had managed to take down my enemies first monster
  • My team was still looking quite good but I had to get quite lucky with my heals to stay on the track
3rd & 4th Round

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  • After next two rounds the battle was basically over
  • I took down next monster from my enemies fleet and that knocked his damage down enough I out heal it
  • Now it was basically a waiting game
5th & 6th Round

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  • Now it was just down to the last hp and the battle was over
7th Round

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  • It took me 1 turn to kill my enemies last standing monster
  • After his Mushroom Seer had fallen I took the victory
  • Battle Replay Link

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Summary

  • This battle was definitely heavily one sided but still fun to watch
  • I believe the strategy to take away from this battle is the Void and double heal combo
  • If you also would like to hop on the Splinterlands train feel free to use my Referral

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Thanks for reading and thanks for all the upvotes, reblogs, comments and follows. And till the next challenge, KEEP BATTLING!

BATTLE MAGE SECRETS ✶ Keep Your Distance | Ecency