BATTLE MAGE SECRETS ✶ GOING THE DISTANCE

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The ruleset for this week's challenge

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  • Going the Distance - Only units with ranged attacks may be used

The ruleset that I managed to get

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  • Rulesets - Little League, Going the Distance & Born Again
  • Mana Cap - 39
  • Active Elements - image.png image.png

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Here's my starting lineup

Summoner: Contessa L'ament

  • With this weeks challenge the best possible summoners you could go with are with either + or - ranged damage, + armor, Close Range or Return Fire
  • In my case as Death was active I settled for Contessa L'ament as she grants -1 ranged damage to my enemies entire team
1st Position: Venari Marksrat

  • Venari Marksrat was in the first position just to tank same hits and then die
  • Mostly I was waiting for him to die and boost my 2nd position monster
  • Martyr - When this Unit dies, adjacent Units get +1 to all stats
2nd Position: Dark Ferryman

  • Dark Ferryman was my main tank for this battle
  • I picked him because of his high hp for low mana
3rd Position: Weirding Warrior

  • Weirding Warrior was here just for his Shatter
  • Shatter - Target's armor is destroyed when hit by an attack from Units with shatter
4th Position: Haunted Spider

  • I picked Haunted Spider for two reasons
  • First because of hes great stats + the low mana cost
  • And the second reason was hes Poison ability
  • Poison - Attacks have a chance to apply poison, which does automatic damage to the target at the beginning of each round after the poison is applied
5th Position: Ravenhood Warden

  • Next up in line is one lovely soul bound card
  • Picked him because of great stats for 4 mana and the Protect ability which I really like
  • Protect - All friendly units gain +2 Armor
6th Position: Soul Strangler

  • Last monster in my team was Soul Strangler
  • I picked him just because of his high damage
  • Also because I had Ravenhood Warden's Protect I wasn't concerned that he would die fast to some lucky hits with Snipe or something

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Starting board

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  • The starting board didn't really say anything other than I believe my summoner was better
  • But my enemy did have quite high hp monsters in the front which I was hoping to take down faster than they would take mine
  • So the battle could go either way, lets have a look

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Here's how the battle went

2nd Round

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  • After 1st and 2nd Round we both had managed to take down 1 monster twice
  • The difference was that my one boosted my second monster so now I had huge tank in the front
4th Round

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  • After 4th Round my Dark Ferryman still had his Born Again and I had managed to not only take down another enemy monster I also managed to poison his next monster up
  • At that point my confidence was quite high
  • But anything could happen in splinterlands game so lets keep watching
7th Round

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  • Even tho my enemy had managed to come back a little by taking both my 1st and 2nd position monsters Born Again I felt like I still had a huge lead
  • I only needed to take down 1 more enemy monster and the last one wouldn't be able to attack from the first position
11th Round

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  • For a second I almost had a heart attack
  • I somehow managed to miss all of my attacks 2 whole rounds
  • But in the end I still managed to take down my enemies second to last monster so now he had no damage left and it was just a waiting game until I would be victorious
14th Round

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  • It took me 3 round to kill my enemies last standing monster
  • After his Angelic Mandarin had fallen I took the victory
  • Battle Replay Link

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Summary

  • This battle was definitely heavily one sided but still fun to watch
  • I believe the battle came down to mostly summoner diff
  • And also Protect and Born Again combo
  • If you also would like to hop on the Splinterlands train feel free to use my Referral

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Thanks for reading and thanks for all the upvotes, reblogs, comments and follows. And till the next challenge, KEEP BATTLING!

BATTLE MAGE SECRETS ✶ GOING THE DISTANCE | Ecency