Endless Space. Playthrough and Tutorial. Part THREE. End.

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This is Part 3 of my Endless Space Playthrough and Tutorial.

Part 1 : @demotry/endless-space-playthrough-and-tutorial-part-one

Part 2 : @demotry/endless-space-playthrough-and-tutorial-part-two


In Part 2 we left off when we were capturing the XIU Star System from Sheredyn
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and Sophons want Peace. No Way!.


Once the research is unlocked you get explore moons for secrets.~
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you also get to remove negative traits from planets with.
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And Finally you get to terraform planets to your liking.
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A Star System where all the planets have a planet type of tundra.
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when you set a Star System to be controlled by an A.I., these things will be done automagically. except terraforming. so use it and concentrate on conquering.


Slowly but surely we assimilate Sheredyn's Territory. Not Every Encounter results in Victory afterall.20220221203452_1.jpg
So we need to build something Harder, Better, Faster, Stronger.
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Behold!, The Assaulter.


So we have never talked about Ship Classes.
image.png

Note: Sowers Specific Ship Classes

image.pngFactory
Command Point: 1
Special Slot: 0
X3 Hull Weakness on Ship
Evasion Score: 10%
-50% Support Module civilian Tonnage on Ship.
Uses: Colonizer.
image.pngSurveyor
Command Point: 1
Special Slot: 1
X3 Hull Weakness on Ship
Evasion Score: 50%
-30% Support Module Armor Tonnage On Ship
Uses: Combat Vessel
image.pngHammer
Command Point: 1
Special Slot: 2
X3 Hull Weakness on Ship
Evasion Score: 50%
-30% Support Module Repair Tonnage On Ship
Uses: Combat Vessel
image.pngAxe
Command Point: 2
Special Slot : 2
X2 Hull Weakness on Ship
Evasion Score: 30%
-30% Support Module Armor Tonnage on Shop
Uses: Combat Vessel with bigger capacity.
good for stacking modules that gives flat and % bonus.
image.pngAnvil
Command Point: 2
Special Slot : 3
X2 Hull Weakness on Ship
Evasion Score: 30%
-30% Support Module Repair Tonnage on Shop
Uses: Combat Vessel with bigger capacity.
good for stacking modules that gives flat and % bonus.
image.pngPiledriver
Command Point: 4
Special Slot: 4
No Hull Weakness Multipler
Evasion Score: 15%
Used Tonnage Added to HP on ship
Uses: Combat Vessel Biggest Capacity
Stack HP and get 10% Repair per Battle Phase.

Lets Start with the weird stuff.

image.png

  • Command Points
    • a fleet can only have a limited amount of Command Points.
    • you can get more by researching Technology.
    • using the picture above 3 Assaulters is equal to 12 Command Points.(3x4)

  • Special Slots
    • you need special slots in order for your ships to carry Fighter and Bomber Hangars.
    • Also required for Bombs.

  • Hull Weakness
    • all Vessels have a Hull Weakness value of 100.
    • It Affects Effective HP against a certain attack type with the respective defense type.
    • Imagine a Surveyor having 300 kinetic defense taking damage 100 kinetic damage.
    • Damage * ( (Hull Weakness Multiplier * 100) / ( Hull Weakness Multiplier * 100 + Defenses))
    • 100 * ((3 * 100)/ ((3 * 100) + 300))
    • 100 * 300 / 600
    • 100 * 0.5
    • = 50., the 100 kinetic damage was reduced to 50 because of the 300 Kinetic Defense.

  • Evasion
    • it's Dodge.
    • 'Engine Module' increases Dodge.

image.png

Weapons and their Respective Defenses.
Kinetic - Deflect
Beam - Shield
Missile - Flak

Preferred Weapon Range. a Fleet battle compose of 3 phases, Long Range, Medium range, and Melee.

Kinetics are better for Melee
Beam are better for Medium Range
and Missiles are better for Long Range.

Personal Thoughts:
I'd go flat armor(% Bonus Hit Points) than go Selective Defenses, specially with smaller ships with high hull weakness multiplier. but yeah. later in the game definitely get defenses + armor.


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by Turn 178 we have completely destroyed Sheredyn. It was time to declare war against the Sophons and Harmony, who made an Alliance.
20220221205913_1.jpg Just look at our Industry Capacity. We will be making two Assaulters every turn.


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At turn 205 it was pretty obvious that they can't match our fleet.
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And soon enough I have achieve an Expansion Victory.


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and so the game ends.


I guess that's it. I hope it was educational.

hehe.

Cheers. 😆

Endless Space. Playthrough and Tutorial. Part THREE. End. | Ecency