Here in the U.S., we never had a gaming magazine dedicated to the Commodore 64. I would have loved such a thing, especially as this one, published in the U.K. was published well into the 1990s and I was still using my Commodore 64 as my primary computer up through most of 1993. The November 1987 issue of Zzap! 64 includes:
Redoubtable Regulars
Editorial - Info on a new editor at the magazine.
The Rrap - Letters from readers about arcade conversions, the cost of Zzap! in Ireland, competition questions, Microprose, and more.
Enter The Harlequin - A solution to Kayleth, an adventure game from US Gold. Plus, news about an upcoming adventures games, including Jack the Ripper.
Compunet - A look at the latest demos available via Compunet.
What's New - SSI to work with TSR and US Gold to develop Dungeons & Dragons computer games (these would become the gold box series), a promotion for Bangkok Knights, and more.
International Karate + - A review of this fighting game from System 3. I never played it but it reminds me a bit of Yie ar King-Fu.
Solomon's Key - A review of this arcade conversion by US Gold.
Morpheus - A review of this scrolling shooter from Hewson.
Starfox - Not to be confused with the famous series that got its start on the Super NES, this game is a space combat sim.
Features
Hit Me With Your Best Shot - A history of Shoot 'Em Up games. Some game mentioned here include Pastfinder from Activision (I loved this one), Spy Hunter (another great game), Paradroid, Hypercircuit, Dropzone, and many others.
Accolade's Comics - An adventure game in comic book format.
The Tips Supplement - Tips for Impossible Mission, Quartet, Joustie, Master of Magic, The Evil Dead, Hercules, Gods and Heroes, Nodes of Yesod, 1942, and lots more.
RPG's Scrutinised - A look at new RPGs including Moebius (Microprose/Origin), Alternate Reality: The Dungeon (Datasoft), and Legacy of the Ancients (Electronic Arts).