RUN was one of the most popular Commodore 8-bit computer magazines, mostly covering the Commodore 64. It was also one of the magazines I bought the most growing up. The January 1985 issue includes:
Features
Trapped in the Maze - Creating a maze game in BASIC on the VIC-20.
Writing Word Games - A guide to creating word games (like Hangman).
Smoking Joe - Some tips and a program for creating sprites.
Quatro - A type-in tic-tac-toe game for the Commodore 64 with the twist that you have to get four in a row instead of three.
Don't Forget! - A type-in program for the Commodore 64 that gives you a calendar and the ability to create appointments.
RUNning Ruminations - A look ahead to what is in this issue and a request for articles on the new Plus/4 and Commodore 16.
Magic - Short programs for recovering an erased program, extracting lines from an existing program, tracing the execution of BASIC programs, reading raw data from tape, using a voice synthesizer for debugging, and more.
Software Gallery - Reviews of Questprobe: The Hulk, Kidwriter, Saucer Attack!, Space Taxi (one of my all time favorites though it only gets a 'B' rating here), abd Word Processor - Professional.
Clubs - A list of Commodore computer related clubs and user groups.
Commodore Clinic - Questions answered about documentation for the Commodore B128, compiling BASIC programs, word processing programs on cassette, CP/M on the Commodore 64, 1541 disk drivr problems, blowing fuses on the VIC-20, keypads for the Commodore 64, and much more.