Home Computer Magazine started life as TI99er which exclusively covered the the Texas Instruments TI-99 line of computers. With this issue (Volume 4, Number 1) it was re-branded and started covering the Commodore 64 and VIC-20, Apple II, and IBM PC (DOS) in addition to the TI-99. This issue was published some time in 1984 and includes:
Features
Uncle Larry's Fiddle Tunes - Type-in folk songs for the Commodore 64, TI-99/4A and PCjr.
Pocket Canon - More type-in music, this time for the TI-99/4A.
TI-Writer Tutorial - The third part of a tutorial TI-Writer, a word processor for the TI-99/4A.
I Write the Songs: Electronic Sheet Music - A type-in BASIC program for the TI-99/4A called Music Magic that lets you play, display, and save music.
Just Assemble Melody: Music in Mini Memory - A type-in program that makes writing music on the TI-99/4A easier.
PCjr: A Detailed Look Inside the Peanut's Shell - An overview of IBM's new PCjr. It was doomed to failure for a variety of reasons, including a terrible keyboard, incompatibility with PC parts, limited expansion ability, software compatibility issues, a relatively high price, and probably other reasons.
66 Keys to Graphics Success: A Primer for the Commodore 64 and VIC-20 - A beginner's guide to the Commodore 64 and VIC-20.
Have No Fear: Assembly Language Won't Byte, Part 3 - The third part in a beginner's assembly language tutorial for the TI-99/4A.
Porsches and Other Pipedreams: Computer Assisted Savings - A type-in program for the Apple II, PCjr, Commodore 64 and VIC-20 that does things like calculating compound interest, payment plans, future value, and more.
Henpecked - A cartridge based Joust clone for the TI-99/4A featuring chickens.
Hopper - A cartridge based Pengo clone for the TI-99/4A in which you control a kangaroo on a cargo ship trying to avoid capture.
Zeus - A game inspired by Space Invaders for the Commodore 64 in which you must avoid lightning bolts from Zeus.
Beach Head - This classic for the Commodore 64 plays kind of like a series of mini-games with a World War II theme. It is definitely among the best early games for the commodore 64.
Gruds in Space - A sci-fi themed graphic adventure for the Apple II.
Jumpman Junior - A cartridge version of this screen based platform game. The graphics were definitely simple but this game was a lot of fun (and also hard).
Stellar Seven - A wireframe space combat sim for the Apple II.
Coveted Mirror - A graphics adventure game for the Apple II with the somewhat unique feature for the time that the screens were animated.
Flak Attack - A type in game for the Apple II, Commodore 64, VIC-20, PCjr and TI-99/4A in which you must shoot down enemy aircraft.
Slots - A type-in slot game simulator for the TI-99/4A.
Meltdown - A type-in game in which you must prevent a nuclear power plant from melting down for the TI-99/4A.
Departments
On Screen - TI exits the personal computer market and all about the changes in the magazine.
Group Grapevine - News and upcoming events related to computer users groups.
Letters to the Editor - Letters from readers including converting programs for the TI Editor/Assembler, the IBM PC vs. the IBM PCjr, and more comments on articles from previous issues.
HCM Product News - TI announces two new games for the TI-99/4A (Symoids and Pirate's Isle); the Super Stik from Personal Peripherals; Persuasion, a strategy game from Orion Games for the PC; new printing service for TI users; Flight Simulator II from subLogic for the Commodore 64 and Atari; a new TI BASIC compiler; and much more.
Tech Notes: TI - A guide to setting up data files on cassette for the TI-99/4A.