Commodore World was a publication started by Creative Micro Devices (CMD) after the last major Commodore related magazine ceased publication in 1994. It continued bi-monthly until 1999 when it merged with GO64!
Issue Number 8 includes:
Features
Special Report: Commodore Assets Sold! - Commodore is finally laid to rest as Escom gets the rights.
Commodore World's Guide To RAM Expansion - What can RAM expansion do for you?
What You Should Know About GEOS & RAM Expansion - All of the current crop of RAM Expanders work with GEOS. Find out how!
Reviews
Software: Lottoman & Lottoman II - Will this suite of programs make you a winner?
Accessories: Leroy's Cheatsheets - Improve your ability to locate common commands quickly.
Bookware: Ram DOS 128 Case Study - If it's technical insight you're after, here's one just for you.
Games: Miniviews - Heavenbound, Arkanoid II, The President is Missing, & Who Frame Roger Rabbit?
Hardware: Action-Replay - An all-around cartridge for game-players and programmers alike.
Columns
Just For Starters - Try some very simple BASIC programming.
Foreign Exchange - Will the next war be over computing issues?
Graphic Interpretation - Find out what's the latest goings-on in GEOSdom.
geoProgrammist - Adding more capabilities to our own dialog boxes.
BASIC Instincts - Part 2 of a series on writing BASIC input subroutines.
Hard Tips: RAMLink Modifications - Direct access to an REU in RAMLink while using a SwiftLink.
Peripheral Vision - Part 1 of a series on Relative file programming.
Carrier Detect - Learn how to navigate on the World Wide Web.
Over The Edge - Lists can be fun if you don't mind being categorized now and then.