dCity - Finally Some Creativity

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Creativity cover.png

There are different aspects to your dCity. The main ones are Income, Population, Popularity, Education and Creativity.

Since I did not yet have anything representing Creativity in my dCity, I thought this week I would add some.

In reviewing my stats, I noticed that I had extra population that was unemployed so I started looking at items that I could add to my city to take care of those unemployed workers.

Right at the top of the list of items was the Ad Agency. And it provides most of what I was needing - Income, Popularity and Creativity. It also put to work some of the unemployed that I had around the city.

Ad Agency stats.PNG

The Ad Agency was only 0.39 Swap.Hive so I thought I had better pick it up before someone else did.

Purchased ad agency.PNG

The Ad Agency added 9 to my income however my tax rate is still greater than my total income so I end up with a negative 7 SIM income from my city. The only good part of about the tax rate is that I get a tax refund of 5 SIM.

The Ad Agency also adds Popularity of 5, uses 6 Workers and adds 5 Creativity. Several of my stats were increased from that one item. Plus I now have 6 Creativity which is surprising since the Ad Agency only added 1. I must have a bonus creativity from one of my other cards.

dCity map.PNG

When I was just finishing up with my story that I started this morning, I noticed a new crisis had hit my city - a Pandemy with 9 of my population getting sick from it. The only good news is that the SIM I received for the day increased to 5 to at least offset the bad news a little bit.

A new crisis hit the city.PNG

I have over 8000 SIM for a few weeks now but the system does not seem to be calculating it into SIM Power. My SIM Power is still sitting at 0. I wonder when this stat will start to be updated?

dCity - Finally Some Creativity | Ecency