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It is one of those uncomfortable (for the traditionalist) and unavoidable truths that the future of human art looks more like a collaboration between the organic and the synthetic than a largely human pursuit. Granted, art has always been a collaboration between an artist and the substance of their medium, whether it be sound or stone. But, I digress.
The team of Deep Dream has stated that supporting higher resolutions as well as processing videos is on their roadmap. I really can't wait to be able to incorporate the incredibly bizarre and beautiful imagery into music videos, though to be fair it may actually be a long wait for such an application to be available.
I support the project on Patreon so I can process several of the highest resolution images they offer right now per day. I mainly use the "Deep Dream Style" processing in their opt-in newer version which allows for 25 different "layers" of choice when processing. These each have the tendency to produce different structures. To show what I mean I'll put some of DD's example images below:
| Layer 1 example | Layer 2 example | Layer 3 example |
|---|---|---|
source — Deep Dream layer examples page
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For the images in this post, I decided to process to a "Normal" depth with no "enhance" (which I believe affects the saturation and contrast.) I chose three layers for each image and kept iterating them as follows: (My source images which where made as photomanipulations from my own photographs are shown first in the table.) Along with this processing, I made some alterations and artistic adjustments during the creation process using Final Cut Pro.
| Layers 11, 13, 19, 11, 13, 19 | Layers 2, 20, 22, 2, 20, 22 | Layers 17, 14, 4, 17, 14, 4 |
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writing and images by @d-pend
created for HIVE on Feb. 26, 2021.
images source — personal photographs
processed with Deep Dream and Final Cut Pro.