I hope the cards have been good to you. I hope you've nailed all those daily quests, and maybe even picked up a gold foil legendary or two. Remember, it's not too late. There are still over 100,000 Beta packs left to be sold.
I have loved melee attacks since the very beginning of Steem Monsters. Right away I saw that Daria Dragonscale would be a valued summoner. That's why I bought hundreds of them when they were merely 20-25 cents each. Here's a post I wrote in February called Is Daria Dragonscale the Best Investment of 2019?
Inspire is my favorite buff to double up. When I use Daria, I almost always throw in a card with Inspire, such as the Pirate Captain or the Silvershield Knight. With a double-inspired team, I simply have to pack the house with sneakers, healers and thornies for an easy win.
Trample, when used correctly, can take down an entire opponent's team while barely touching your back row. When I see trample effectively employed, it is generally used twice in a single battle by the same card. I have a trick for this.
Trample in second position, behind a weaker-than-average tank. Your tank will simply prepare their tank to be taken down by your trample monster. If you can make sure that the first time your trampler attacks, they destroy, then they will almost always kill the next card as well. This will catch your opponent entirely by surprise and leave them with an undefended range attack on the front line.
Cards with Protect are extremely useful in Melee Mayhem. I know it's tempting to pack in the attack monsters, but a single low-mana protector will let you survive 5 or 6 more attacks. So throw in the Crustacean King or the Defender of Truth, and thank me later.
Take a look at your deck. Decide which cards you play with , which cards you can benefit from, and which cards will bring you a good return. There are a lot of things to consider. That's why I love this game so much. It's strategy on a level I've never faced before.