Rebellion card reviews commons part 1

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Ok it is I butops once again with another post for the social media posts for splinterlands

Since rebellion has started like i promised I shall review every card from common to legendary each week and give my honest review about it and with that said lets begin

1st common in the mix is go banana soldier I mean gobalano soldier
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our first fire common in the rebellion series the go banana soldier i mean gahhhh what the hell cant pronounce it without laughing is one quick unit comparing to untamed's serpentine spy but better in terms of its ambush ability makes quick work of things even before turn 1 but needs more firepower so tarsa is a given to power it up or use lily shieldpaw to hide it from easy targetting due to its low hp a mix of lookout plus blind makes this card that much of an important one in your team

next up is nimbledook scout
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perfect for them low mana battles couple it with countess sinash and the supply runner at higher levels but is best saved in the back alongside lookout its inspire ability makes your fire team or dragon that much of a powerhouse but as i said needs lookout with blind so it doesnt just fall down from sneak snipe and opportunity damage

card no 3 would be th Kha'zi firemage
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scattershot magic at low levels but becomes a nemesis to units that love to use taunt only downside is that it needs to be maxed leveled to make sure that it kills those pesky taunters but if you mix it with some martyr units it can pack a punch to some unsuspecting low hp monster thats for sure

and then we have this guy

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the chaos orc
wait is it just me or this is just qid yuff as a unit well anyway
balanced unit that pierces armor works well with tarsa and dumbledook for a short cost powerhouse that pierces with ease but its 6 hp cant last against units with even higher attack like the grund

and lets not forget the common summoner

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brewmaster abraxas ok is it just me or this is an homage to their previous hive game brewmaster which also reminds me that long ago i did discover hive because of brewmaster sadly because of my dialup internet long ago it was so hard to load which made me quit the game entirely ok so enough about me and lets focus on the card more ok so dual summoner for fire and earth can mix and match units from fire and earth to make that unusual combo of healing melee burst perfect for low mana but is pretty much mishandled because others prefer summoners with effects but nonetheless who doesnt want a mix match team right?

ok so with that ends my post for this week i hope you enjoyed this post next week we shall review the water commons of the rebellion set

If you are interested in the game and want to join as well here is the link to the game using my referral link
https://splinterlands.com?ref=butops

and you can watch me stream splinterlands everyday as well as other things on my channel

Rebellion card reviews commons part 1 | Ecency