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https://github.com/bryllite/bcp-concept-prototype
before we develope main net we made a prototype
we will be glad if this help our customers to understand
so there's three node ; bridge server, game server, game client; connected with each other.
we set 10, 10, 20 gamers and simulated the program
After enough amount of simulation, 20 gamer server had twice as much as BRC than 10 gamer, and each gamer had almost same amount of BRC. This shows what we mentioned in whitepaper, we believe this (Proof of Participation) is the most reasonable and fair method of compensation.