Hello Gods Unchained community,
Wild aggro has a low winrate, but it is really easy to understand, which makes aggro nature one of the best starter decks.
I started this deck a while after I started playing Gods Unchained, which is a few month ago.
This deck could get ridiculous amounts of win streaks, but it can go on a losing streak pretty easily, when there are a lot of counter decks or you have a bad starting hand.
I have tried other cards before and current deck has a nice win rate of 70%.
God Power
I choose Animal Bond but Selena's mark is also good, but Animal board is good for board control and it is also a wild creature.
Deck Explanation
Most of these are the usual ones but there are some interesting choices.
Low-Hanging Fruit: This card is really good for popping protected or dealing with hidden creature or a creature with high attack but 1 health. You can use a second copy of Faeflame Blade.
Grove Summon: This card is really good in middlegame when you ran out of cards. You can also surprise opponents by playing a really card. Though, you need luck with this card.
Celestial Stag: Really good card. It has decent stats and it's a threat that your opponent should deal with immediantly.
Dagan, the Dawn Wolf: It's expensive but it's a really good card. Especially if you have Wildfire in your hand.
Moonlight Charm: A card that should be in almost all wild aggro decks. If your opponent don't have relic removal it can provide 6/6 stats. Also it synergizes with high-cost creatures like Feral Shapeshifter(hidden) or Vicious Manticore(Blitz and Overkill)
Vicious Manticore: You can use Valewarden Minotaur too but this deck is aggro so I thought it was good to have a aggresive creature in 5 mana.
How to Win
Maintain board control until turn 4/5, and play Wildfire to buff all your creatures. Sudden Bloom is the win condition of this deck but if you have board control you should win easily(if your opponent doesn't have board clear)
Budget
BUDGET DECK
This deck is a budget deck of wild nature deck. It's pretty similar but many people are playing it, and it has an average winrate of 51%(at the time of writing).
Against other gods
Against Zombie death it is going to take a lot of time, since they would heal a lot.
Sadly, this deck has a low winrate against Anubian death, because it is much faster and your creatures will die from the Vile Reavers
Control Deception is going to be hard because there is lowering strength cards on deception, and they can still your 1 strength cards. Also be aware of Raptune dance on turn 6.
Hidden Rush Deception is one of the easiest opponent. You might want to use Selena's Mark and Use Canopy Barrage and Lightening strikes at the right time.
I also encountered Echocaster combo deck once. You must be fast and Charging Onyx from Grove Summon helped a lot.
Haven't encountered Aggro light a lot but be aware of transform effects and also keep their board empty.
Against Control Magic it is usually decided before 7 mana, so you have to be quick. If they don't have answer to hidden creatures, you can use Feral Shapeshifter + Moonlight Charm + Sudden Bloom to deal 10+ damage.
Control Nature is hard because they have a lot ways to heal up and clear the board. If the game goes to 7-8 Mana, it's going to be hard to regain the control.
You have to clear the board vs Aggro War. When they run out of cards you can start playing yours.
End
And thanks for reading this! It's my first post related to gods unchained and I hope you enjoyed!