Greetings to GU community!
It has been some time since I started WR from Solar Gold. In this week I performed badly by winning 5 out of 16 games. (I was not able to play 2 games.) Also I went down to Auric Gold again. It seems like most of the decks against had some good ways to remove big threats by strong AoE spells, or my health got 0 before I could do the combo. This deck has almost 0% WR against Heal Light since the combo only works at 4~5 mana, and they have a lot of ways to stall.
After playing Food Chain myself, I believe Food Chain is kind of overpowered. Even though it has less than 50% WR in general, it has a small chance of getting three 10/12s in 8 mana. And if nature gets more draw cards, it would be OP. However, with growing removals, it could be weak, especially Bifurcating Curse.
Game 1
This game is against Olympian War.
Mulligan / 1 Mana
Looking for Combo pieces. I start with Zaskia,Pack Stalk and Food Chain. I pass.
2 Mana
I use GP to summon 1/2 Badger.
3 Mana
I use GP again and use pip for a Black Jaguar. My opponent uses Savage Strike to clear the board.
4 Mana
I use The Trial Begins to find Bladefly. My opponent draws cards with Mobilized and play a free 2/2.
5 Mana
I use Zaskia to find the other Food Chain. Savage Strike kills Zaskia, and they play a 2/3 archer.
5.5 Mana
I already had the combo, but Cresent Werewolf allows me to use Wildfire. I use Cresent Werewolf + Bladefly + GP + Food Chain + Pack Stalk + Food Chain + Wildfire. I get one of the 8 mana wild each and it clears the board, and I also get a Shredder. They go wide with Village Vendor and two Parthene Guardians which gives +4/+4 to creatures in hand.
6 Mana
But, I am able to clear all the creatures and wins.
Game 2
This game is against Relic War. Actually this game was in last week but I forgotted to put it in my post.
Conclusion
It was not a really good week for me, so I am hoping for a decent wr next week. Also, I'm thinking about other decks, especially Aggro Magic which can play Multiple Coronets.