Today I saw a video by @synist3r which is quite thought provoking for me. I liked a lot of the problems discussed in the video. I requested him to post an expanded version and potential solutions at hive if possible. Following are the highlights discussed: (full disclaimer: these are his opinions, NOT mine!)
🤖 Liquidity bots are a problem in Modern Ranked mode, causing rating inflation and skewing SPS rewards.
📈 Top players have achieved unprecedented ratings (7,000+) within days due to liquidity bot activity, which is unrealistic for manual play. Basically argument is that they are too weak.
💰 Top accounts at Modern league exploit a loop of purchasing energy with Glint to generate SPS rewards that exceed energy costs, effectively minting SPS profitably.
🎮 Survival Mode is largely bot-driven and fails to serve its original purpose of supporting older card values.
🔄 Card staking is proposed as a better alternative to Survival Mode, providing transparent rewards for card ownership without bot abuse.
🔍 The community and developers need to analyze data carefully and adjust mechanics to maintain fairness and game integrity.
@ghostlybg mentioned in the comment of this video: "... As for energy purchase with Glint - they should remove this option"
There are five bullet point and with that quote in the comment section above: I will only discuss the 3rd point because I think the data doesn't support it. Thanks to @vugtis as he provided the energy purchase of top 6 Modern ranked players currently. In fact it is top seven, because the 6th ranked player didn't purchase any energy during the last 31 days! That already is a debunk of this claim! Here is the plot:
Nothing beats data, because when we show and present data in a consumable visual form, usually the argument stops. Here are top 6 modern players, the bottom row, doesn't even purchase energy using glint regularly. Most common purchase is 25 energy per day, and only @kesryn does it consistently and only once a day, which I can't say that is excessive at all.
| Player | Sum of Energy Purchase in 31 days | Average |
|---|---|---|
| kesryn | 748 | 24.13 |
| xawi | 600 | 19.35 |
| khazrakh | 400 | 12.90 |
| lorkus | 314 | 10.13 |
| magehan | 178 | 5.74 |
| hanv | 167 | 5.39 |
You look at this data and tell me that what do you think. I see no evidence of any abuse or any excessive energy purchased claimed by Tales in the video or commented by @ghostlybg.
Here is all the data
Here is the total plot:
Sorry, I don't see any abusive behavior here, if an individual purchase energy once a day, and most far far less. They can do this all they want with their glint and play as much as they want from my point of view.
Yes, that is a problem. Yes, that is due to the liquidity bots. Yes, they are too easy to beat in champions. Yes, they need to have win rate centered around 50%. Finally YES, we need more human players.
PS: Bonus stack plot! I like this one.
Here is the summary statistics for the top 6 (or seven) players. Notice the most common purchase is 25 energy or zero energy.
| Player | Mean | Median | Mode | Std Dev | Skewness |
|---|---|---|---|---|---|
| kesryn | 24.23 | 25.0 | 25.0 | 8.92 | -0.47 |
| xawi | 20.26 | 25.0 | 25.0 | 14.45 | -0.14 |
| khazrakh | 15.00 | 25.0 | 25.0 | 14.70 | 0.14 |
| lorkus | 10.77 | 0.0 | 0.0 | 12.24 | 0.70 |
| magehan | 5.74 | 0.0 | 0.0 | 9.27 | 1.29 |
| hanv | 5.81 | 0.0 | 0.0 | 10.00 | 1.43 |
| Player | Mean | Median | Mode | Std Dev | Min | Max | Skewness | Kurtosis |
|---|---|---|---|---|---|---|---|---|
| Vugtis | 32.26 | 25.0 | 25 | 15.37 | 0 | 75 | 0.77 | 0.62 |
| Bubke | 23.55 | 25.0 | 25 | 17.49 | 0 | 65 | 0.79 | 0.22 |
| Grand High Witch | 22.58 | 25.0 | 25 | 7.36 | 0 | 25 | -2.76 | 6.02 |
These are the 3 top players currently at the wild league. Most purchase 25 energy. I see that as completely normal. Again, there is no abuse regarding purchasing glint and buying a lot of energy.