Zebajin Tala'varis || Armor Turns into a Weapon || Last Stand Gives +50% Stats

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Zebajin is a resistance against the Chaos Empire and is a strong hope about the growing spirit of revolution. Zebajin is strengthening this resistance through training and secret operations and he has two special students including Captain Fellblade and the other girl who is mentioned in the lore. He has trained them in dangerous sabotage and guerrilla warfare.

Yes, today I will discuss Zebajin Tala'varis, a monster that is considered an important ] card in Splinterlands. It is a medium mana cost monster card that has good powers and two special abilities.

This monster is more famous because of its strong health. You can select it as a strong defensive lineup or you can place it in the middle positions for the best performance.

And above all it has two abilities that give this monster both a supportive and aggressive stance in one.

Before we talk about its powers and abilities let us look at the visual appearance of this monster which is very beautiful.

It belongs to the Earth element which is why you can see the beauty of the green color in its background. A dragon shape monster wearing a beautiful golden crown on its head and completely dressed in battle armor.


STANDARD SKIN


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It has a magical axe in its hand and it wants to attack enemy units through magical power.

Where I checked this monster card has only one skin which you can also see in the visual display of this monster card. And this skin is also very beautiful.

This is a 7 mana monster card that you can select in all types of mana battles, whether low, medium or high mana battles. It gives you the flexibility to select it in any battle. Even in a low mana battle you can select it and take full advantage of it.

However it is more recommended to select it in medium to high mana battles so that you have a better chance to select more monsters.

It is a magic attacker with a magic power of 2 and in every round it attacks enemy units with 2 magic power. Another benefit of magic attck is that it bypasses armor and directly reduces the health of the enemy unit.

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The good thing is that this monster card has 2 armor which gives protection to its health. Against any melee and ranged attacker its armor is quite good.

And above all is its health which defines its life. Its health power is 11 which is very high and this monster has a very high chance of staying alive until the end of the battle.

Now if you look carefully its high health has a very deep connection with its Last Stand ability. Because its health is high the Last Stand ability becomes very important when its health is increased which I will discuss further.

This monster card also has good speed with a power of 3. This increases its magic attack speed and also helps it avoid attacks from enemy units by making them miss.

At maximum level this monster has only two abilities such as Armored Strike and Last Stand. One ability is closely related to its armor while the other supports its health.

Let's talk about these two abilities in detail.


ARMORED STRIKE


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Whenever it is activated it gains a melee attack and its damage is equal to its remaining armor.

For example it has magic power 2. When it attacks an enemy unit its 2 magic damage hits the enemy unit's health.

Along with this, after Armored Strike is activated whatever armor it has is used as additional damage. Since it has 2 armor at the beginning it gets +2 extra power and deals additional damage to the enemy unit.

So in total its damage becomes double which becomes 4.

This is the beauty of Armored Strike which gives it extra damage and helps it destroy the enemy's frontline.


LAST STAND


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The second ability is Last Stand.

Last Stand is beneficial when there are no allied units alive. You should place it in such a position that it survives until the end of the battle.

Last Stand works like this: it gives +50% to all stats and current health rounded up when there are no allied units remaining on the team.

If we see that no allied unit remains alive on this team then the Last Stand ability becomes active. It gets an additional 50% to all of its stats which also works like a rebirth and gives it a new life.

The condition is that there must be no allied unit remaining on the team. Then this ability becomes active.

This means you should place it in such a position that it survives until the end of the battle and does not get eliminated so you can take full advantage of its Last Stand ability.


PRICE AND RENTING


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Now lets talk about an important section of this content which is price and renting.

Currently in the market this monster card is available at levels 2 and 3 with its starting price going from around $20 to $40 which is quite expensive.

The main reason for this is its high health and relatively low mana cost.

If you still cannot afford this monster card you can rent it.

Its rental price ranges from 10 DEC to 50 DEC depending on its level. This allows you to easily add it to your deck and take full advantage of its powerful abilities...

I hope you guys will like this post and is interesting as well. If you find it informative then dont forget to give me a support. Share you reviews in the comment section below. Thank you all for your time reading the content.

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REMEMBER: We should prepare for the unexpected and always hope for the best. Life may not be easy but you must do your best and leave the rest to God...

Zebajin Tala'varis || Armor Turns into a Weapon || Last Stand Gives... | Ecency