Frustrated by repeated eliminations, I checked the floating ocean explosives and revived Guapo before a loud anchor-climb approach failed. Shifting to fast stealth, I disabled security, stabbed the roof sniper, fed the body to Guapo, and enjoyed the sunrise before getting stuck on a turret and blown up.
I got bored of getting eliminated multiple times, so I decided to check on the floating explosives on the ocean that damaged me, and Guapo almost died, so I retrieved the pet, pulling him safely out of the water to heal up before our next attempt.
This time I decided to go hot without wasting time, so I climbed up on the ship by the anchor and I started to shoot the guards on the ship directly without waiting.
But I understood it was not the smartest approach as I was taken down. So first, when the guards started getting closer at the rear start, I realized my health was dropping too fast under their combined and concentrated fire.
I went back into stealth, but I tried to be fast, crouching low immediately upon respawning to move through the shadows of the lower hull before the deck patrols could look down and spot my positioning.
After getting to the back of the ship, at first I destroyed the CCTV camera and then I deactivated the alarm system, cutting off their ability to monitor the sector or call for heavy backup to the dock.
I climbed up on the roof where I found the sniper was guarding this site. I walked to her quietly, and then took her down in stealth using my knife, driving the blade swiftly before she could even turn around.
I even threw the body off the ship and sort of sent it toward Guapo, so it could have a nice dinner. I watched the splash in the water below as my predatory companion moved in to claim the unexpected reward.
Then I stopped there to admire the beautiful sunrise, taking a quick moment to view the bright orange and golden light cutting through the morning mist over the island.
When I was checking around, suddenly I interacted with this gunner without knowing I would be stuck there, as a guard soon detected me. My character locked into the animation on the mounted weapon just as the proximity indicator flashed bright red.
I started using the gunner trying to take down as many enemies as I could, but it was not so easy, as the enemies blew me up along with the gunner, launching an explosive directly at my position that destroyed the turret instantly.
How about we continue in another post?
Thanks for reading my post.