Hello guys!
Yeeeeey I'm back again with my Splinterlands post. I'm writing this post to follow Splinterlands Mage Secrets Battle Challenge Up To Eleven. This means that all monsters will have the Amplify ability. And this ability will be very useful if we use monsters with Return Fire, Thorn, or Reflect Magic. However, if our formation does not have these monsters then these rulesets will have no effect and are the same as normal battles.
The battle that I will share is one of the strategies that I can use in the Up to Eleven battle, and it just so happens that my strategy works effectively, describing what the effect of Up To Eleven is like in battle.
Well, I'm not a professional player or a tournament hero. I merely like to discuss battles and strategies that in my opinion are worthwhile. I participated in this combat using my Scholarship account with IGN BLTZR-WIZARD-700. I played in the Diamond league at modern rank while using a Full main Chaos Legion edition card and several Reward cards whose level was not max. The battle strategy that I shared may not be effective in other leagues because of the different levels of each league.
Ok guys, without further ado, let's get straight to the heart of this post!
BATTLE PREPARATION
Challenge Rules
RULESET: UP TO ELEVEN
Description:
All units have the Amplify ability.
Use Thorns, Return Fire, and Magic Reflect to ensure your opponent suffers.
Battle Rulesets
The rulesets in this battle are:
- Up to Eleven (All Monster have the Amplify ability)
- Taking Sides (Neutral Monsters May not be used in battles)
- Ferocity (All Monsters have the Fury ability)
- Mana Capacity 99
- Active Element Fire, Earth and Death.
Line Up and Strategy
The best strategy in Up To Eleven rulesets is to use Summoners or monsters that have the abilities Thorn, Return Fire and Reflect Magic. This is because Amplify will increase damage Thorn, Return Fire, and Reflect Magic which receive +1 units.
You can see the lineup and strategy of each monster that I will use in this battle in the table below:
| Monster | Position | Abilities | Strategy |
|---|---|---|---|
| Thaddius Brood | Summoner | -1 Magic, -1 Health | |
| Cursed Windeku | First | Thorn, Heal, Slow | |
| Djinn Muirat | Second | Void Armor, Knock Out, Giant Killer, Reflect Magic | |
| Silent Sha-Vi | Third | Sneak, Cripple, Piercing | |
| Lira The Dark | Fourth | Opportunity, Snare, Swiftness | |
| Ravenwood Warden | Fifth | Protect, Inspire | |
| Usut | Last | Flying, Bloodlust, Oppose |
BATTLEFIELD ARENA
(Click the image above to direct to the battle link)
I've also included a youtube video of this battle that you can play right away.
STRATEGY DISCUSSION
My strategy worked well in this battle. Thorn in Cursed Windeku plays an important role in the application of Up to Eleven Rulesets. Although Djinn Muirat also has Reflect Magic, unfortunately the opponent does not use Magic monsters at all, so there is no Reflect Magic show from Djinn Muirat. Even so, overall I am a whale with this battle, and on other occasions will consider using the same strategy in the Up to Eleven battle.
Ok guys, I think my post is enough here, thank you for visiting my blog, don't forget to upvote and leave a comment. If you want to start playing Splinterlands and don't have an account yet, don't hesitate to use my referral:
https://splinterlands.com?ref=anif1908
Credits:
The wonderful divider by kyo-gaming
Thumbnail created using canva
All images taken from Splinterlands website