App Used: Autodesk Sketchbook
Here's some steps on how i made this artwork.
Smudge tool i used to smudge the skin. The opacity and strength are constant. You just have to adjust the size.
Add layer above the reference then set the blending into "color" then pick a color (i usually use "fruitpink" because it usually suits well on my chosen reference but you can experiment yours) color only the skin on the layee that was added above the reference. Duplicate 2x then set blendings of each layer to color, softlight, soft glow.
Now let's make the hair. Choose a hair palette or ypu can experiment your own. Have each color on the palette on different layers just like what i did on the picture.
Here's the setting for the tool I used for the base of the hair (the first and darkest color on the palette)
That's my tutorial on how to make a 3D smudge. It's not yet a full tutorial but I'm trying to make a full tutorial soon! Follow me so you can see my future posts on how to make 3D smudge!
Thank you everyone!