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scipio
StemSocial
3d
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Learn Go Series (#19) - The Standard Library Tour: io, bufio, os, time, fmt
Learn Go Series (#19) - The Standard Library Tour: io, bufio, os, time, fmt What will I learn The two interfaces the whole standard library is built on: io.Reader and io.Writer, plus io.Copy, io.MultiWriter,
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scipio
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Learn Rust Series (#72) - Condvars, Barriers, and Thread Coordination
Learn Rust Series (#72) - Condvars, Barriers, and Thread Coordination What will I learn You will learn how a condition variable lets a thread sleep until another signals a change; why a Condvar always
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scipio
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Learn JS Series (#47) - Object Immutability: freeze, seal, preventExtensions
Learn JS Series (#47) - Object Immutability: freeze, seal, preventExtensions What will I learn You will learn three levels of locking an object: preventExtensions, seal, and freeze; exactly what each one
gary.nunez
StemSocial
3d
📘Ecuaciones Diferenciales No Exactas Nivel Avanzado.(Entrega 2/3).
Continuamos con nuestra serie de ejercicios resueltos de Ecuaciones Diferenciales No Exactas. En esta segunda entrega encontrarás cinco (05) nuevos ejercicios, explicados paso a paso, para que sigas reforzando
rustedwax
Snapie
9d
Promoted
RustedWax Installation and Setup Tutorial
RustedWax is an Open Source, Android media scrobbler that tracks what you actually play on YouTube, YouTube Music, Brave, and Chrome and publishes qualifying scrobbles to Hive. If you dont know what RustedWax
scipio
StemSocial
4d
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Learn Zig Series (#182) - Bare Metal: No OS, No std
Learn Zig Series (#182) - Bare Metal: No OS, No std What will I learn What "no OS, no std" actually means -- that freestanding is a property of the target, not a special dialect of Zig, and why
scipio
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Learn Go Series (#18) - Benchmarking, the Race Detector, and Profiling with pprof
Learn Go Series (#18) - Benchmarking, the Race Detector, and Profiling with pprof What will I learn How to write a benchmark with go test -bench and read its ns/op and B/op numbers; b.ReportAllocs and
scipio
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Learn Rust Series (#71) - Custom Thread Pools and Work Stealing
Learn Rust Series (#71) - Custom Thread Pools and Work Stealing What will I learn You will learn why spawning one OS thread per task is wasteful, and what a thread pool fixes; how to build a pool from
scipio
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Learn JS Series (#46) - Shallow vs Deep Copy, and structuredClone
Learn JS Series (#46) - Shallow vs Deep Copy, and structuredClone What will I learn You will learn precisely why copying nested objects is tricky: references, not values; the difference between a shallow
jongolson
Threespeak
2d
Promoted
Happy HPUD (To All That Celebrate!)
We're coming up to the first of the month! And on the blockchain, that means it's time for another Hive Power Up Day. And usually, these fly under the radar for me. I power up when I get liquid Hive, and
scipio
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5d
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Learn Zig Series (#181) - Cross-Compiling for ARM Cortex-M
Learn Zig Series (#181) - Cross-Compiling for ARM Cortex-M What will I learn What a Cortex-M microcontroller actually is, why "bare metal" means no operating system underneath you at all, and
scipio
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Learn Go Series (#17) - Testing: Table-Driven Tests, Subtests, and t.Helper
Learn Go Series (#17) - Testing: Table-Driven Tests, Subtests, and t.Helper What will I learn Go's built-in testing package: writing a TestXxx function and running it with go test, no framework needed;
scipio
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Learn Rust Series (#70) - Data Parallelism with Rayon and Parallel Iterators
Learn Rust Series (#70) - Data Parallelism with Rayon and Parallel Iterators What will I learn You will learn what data parallelism is and how rayon turns a sequential iterator parallel; how par_iter and
scipio
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Learn JS Series (#45) - Object Methods: assign, keys, values, entries, fromEntries
Learn JS Series (#45) - Object Methods: assign, keys, values, entries, fromEntries What will I learn You will learn the essential static Object methods for treating objects as data you can inspect and
triverse
Hive Gaming
4d
Promoted
R-Type Franchise Re Release Enters PreOrder Status
Fans of scrolling arcade shooters such as R-Type already know what to expect, likely already owning the 1999 original release. Limited Run Games have acquired the rights to bring back the classic collection
scipio
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6d
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Learn Zig Series (#180) - Mini Project: Synth Engine - Part 3
Learn Zig Series (#180) - Mini Project: Synth Engine - Part 3 What will I learn Why the per-sample @sin was the engine's hot spot, and how a wavetable oscillator turns a transcendental call into an array
scipio
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Learn Go Series (#16) - Generics: Type Parameters, Constraints, and Inference
Learn Go Series (#16) - Generics: Type Parameters, Constraints, and Inference What will I learn What type parameters are, and how to write a function that works for many types with full type safety;
scipio
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6d
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Learn Rust Series (#69) - Building a Lock-Free Queue (Michael-Scott)
Learn Rust Series (#69) - Building a Lock-Free Queue (Michael-Scott) What will I learn You will build the Michael-Scott queue, the standard lock-free FIFO queue; why a permanent dummy sentinel node makes
scipio
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7d
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Learn Zig Series (#179) - Mini Project: Synth Engine - Part 2
Learn Zig Series (#179) - Mini Project: Synth Engine - Part 2 Part of a multi-episode project What will I learn What actually happens when all sixteen voices are busy and a seventeenth note arrives --
bibana
DBuzz
14h
Promoted
It’s been such a long time since I last "buzzed" here, so I thought it would be ...
... nice to say hello! After all, d.Buzz is where my journey into the whole Hive ecosystem started. Is anyone from the old crew still around here? I still remember a few active names. Posted via D.Buzz
scipio
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Learn Go Series (#15) - context: Cancellation, Deadlines, and Request-Scoped Values
Learn Go Series (#15) - context: Cancellation, Deadlines, and Request-Scoped Values What will I learn What context.Context is and the problem it solves: cancelling and deadlining a whole tree of goroutines;
scipio
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Learn Rust Series (#68) - Building a Lock-Free Stack (Treiber)
Learn Rust Series (#68) - Building a Lock-Free Stack (Treiber) What will I learn You will build a real lock-free stack, the classic Treiber stack, using only atomics; how AtomicPtr holds the head pointer
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