RE: RE: AprilTTRPGMaker Day 29: Your community.
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RE: AprilTTRPGMaker Day 29: Your community.

RE: AprilTTRPGMaker Day 29: Your community.

Interesting. I haven't noticed that as a problem, but it's something I'll keep an eye out for.

I do think there are some behaviors and skills that generalize well across many if not all tabletop games, but they're social-skills things that are worth cultivating even beyond the game context. E.g. reading body language to notice when someone is upset, bored, or slighted.

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