SteemNova - Rebalance buildings and technologies cost

As planned on the development roadmap the first major change in the game is to rebalance cost of buildings and technologies.

obraz.png

Why is that?

The ingame formula isn't correct to online calculators like that http://www.toolsforogame.com/costes/costs.aspx
Buildings and technologies needed resources for level up is shifted by +1 level. In other words every building/tech starts from lvl 2 (but players pay for lvl 1). The difference is higher to the most expensive buildings in the game.

Changes

According to pull request such fixes did happen:

  • fixed formula for building cost
  • fixed formula for technology cost
  • fixed formula for statistics calculation
  • increase cost factor of Crystal Mine to x1.6 (already in sql script)
  • decrease cost factor of Fusion Plant to x1.8

Controversionary poll

Because of some kind of nerf for all (people spent some resources at buildings which are cheaper from now), big conversation started at Discord channel. Some players wanted to get some extra refund for this occasion, some said it is righteous to do nothing with it as everybody will lose exact percentage amount of points. This lead to 24h poll.

obraz.png

As seen at the picture, players divided into 2 groups. They went hazardous "All or nothing".
In this 50/50 situation @steemnova takes decisive vote to "Do nothing". It is believed the "lesser evil" has been chosen in this situation.
Explanation:

  • giving +1/+1 for everything favors bigger players. It makes them even stronger, for example:

    Building 2 levels of Nanites Factory (one of the most expensive buildings in the game) should cost 3kk metal, 1.5kk crystal, 300k deuterium. In fact the strong players who built 1 level spend "only" 2kk/1kk/200k and with chosen option +1/+1 they would get second level building for free (free 1kk/0.5kk/100k of resources). That's just example for one building of one planet..

  • Nobody thought of planets capacity before the poll. Planets have maximum 163 squares for buildings. At average +17 buildings would get level up. That means planets with less than 17 free squares would be at loss.

  • Moons infrastructure. People with no infrastructure would benefit free very expensive buildings. Moon owners would get huge advantage.

  • Option to nerf every building and technology cost for all is the least invasive. Younger people can catch-up easier early adopters of this game. It is the most just for all.

As a fulfillment every account will get +50% bonus resource production for one week. This is good opportunity to get into the game before start of daily payouts scheme from 1 Apr.

The changes will happen in few hours of this statement living.

We are waiting for Steem HF20 (Hardfork 20) and "Communities". Developers promised it will come with polls option on top of the Steem blockchain. This is what SteemNova needs in crisis times.


https://steemnova.intinte.org

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SteemNova GitHub project

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