Here we go again Splinterlands addicts!!lol:)
For this week's challenge its "Going the Distance" rule.
RULESET: Going the Distance
Description:
Only units with ranged attacks may be used.
Consider including units with the Close Range and Return Fire abilities in your line up.
Let me share with you one of my battles maximizing this rule and taking advantage of what monsters I have in my arsenal but first here is the Rules and Mana Cap of the Battle.
Here is my Line up for this battle:
First of the Summoner I used
It is FERNHEART an earth summoner with the ability to add +1health and give an ability to all ally monsters to have a close range ability were in all range monsters can attack when it falls on the front or in the first position.
Setting my Tank in the 1st position I choose "FUNGUS FLINGER" this monster have an ability "martyr"
that grants a +1 to all stats to adjacent units.
In my 2nd Position Unit which is my real tank, It is the "RUNEMANCER FLORRE" she have a 2range damage and 2magic damage and also have a 13 huge amount of health that is so perfect for offense and defence.
In my 3rd Position I used a very underrated reward card which is "VENARI SEEDSMITH" this monster have 2 range damage and have only 2 health, but what is cool about this cute little genius is that he has a vulture ability that makes him lasts in a battle, that every monsters that goes to graveyard he vultures 1health added to him.
In the Last position I do have "ACID SHOOTER" has a 1 range damage and a scatter shot ability.
with his 2mana I can easily fit him in my line up since a small amount of Mana Cap in battle.
And Now here is the Battle Guys please watch it here in the Link below.
https://splinterlands.com/?p=battle&id=sl_44236b49c4f98161b079ebc6244a05dc
Hope you learn some new strategy from my battle guys!!
Thank Very Much for all the support.
See you the Battle Fields KaSplinter!!!