RE: RE: Caustic Takes: Splinterlands - Impact of the Recent Reward Changes
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RE: Caustic Takes: Splinterlands - Impact of the Recent Reward Changes

RE: Caustic Takes: Splinterlands - Impact of the Recent Reward Changes

Really all they did was make the game more closely match the intended design.

As they've said many times, Splinterlands is not intended to be Free to Play, it is a Play to Earn game, and if you want to earn, you have to invest.

Basically, they just let early adopters (before the spike in growth this year) get a bit of a headstart if they wanted to try to play for free.

But really, there is no CCG out there where you can compete, much less earn/win anything, without investing a lot of money.

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