Retro Game #34 Growl 1991 Play Game (Arcade)

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Growl is a 1991 game released for the Sega Megadrive as well as for arcade machines by Taito Corporation.The player starts the game by choosing one of four different forest animal rangers, each with a different amount of health, attack power and jump height. There are four variations of the game (which can be determined by DIP switches):Typical two-player setup (used in most two-player cabinets). A four-player setting with separate coin slots for each player (typically seen in most four-player cabinet conversions, such as Crime Fighters , Gauntlet and Quartet ). A four-player setup that uses a pair of two-player cabinets connected to each other by a special cable. A four-player setup that uses two coin slots for everyone (usually seen in Trog conversions among other four-player cabinets that use two coin slots). The two-player variant allows the player to choose which character they would like to play, while the four-player versions assign each character to a player's seat, similar to other brawlers. The game is controlled using an eight-way joystick to move the character and two action buttons (attack and jump). The player can perform a variety of attacks (punches, kicks and finishing blows) depending on the enemy's position. By pressing both buttons while surrounded by enemies, the player can perform a special attack that hits all nearby enemies. By pressing both buttons while holding the joystick up, the player will perform a longer jump. The player can acquire weapons by destroying barrels and wooden crates or by disarming some enemies. There are a total of eight weapons to acquire: three melee weapons (a pipe, sword, and whip), two throwing weapons (knives and hand grenades), and three firearms (a revolver, an M-16 assault rifle, and a four-barrel FLASH rocket launcher). Barrels and crates can also be picked up and thrown at enemies. When the assault rifle or rocket launcher runs out of ammunition, the player still wields them as melee weapons. The revolver, on the other hand, is thrown by the player after all its cartridges have been used up. The player can drop his current weapon by pressing and attacking while holding it. If the weapon lies on the ground after a certain time, it will disappear completely. There are seven regular stages (called rounds) and a bonus game, for a total of eight stages. Locations include a city, a moving train, a boat, a jungle, a cave and a poacher's hideout. There are six types of enemy characters throughout the game, with the exception of the final boss (which has two forms). There are also animal helpers that will help the player after saving him from a poacher, such as an eagle, a herd of deer and an elephant.

Source text: https://en.wikipedia.org/wiki/Growl_(video_game)

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