Splinterlands: Talking Rentals, Rewards & Workable Formulas

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The splinterlands' end of the season happens in two days and so far, I've been able to come up with 9 loots only, I'm trying hard to see if two days would be enough to get two more loots, the more the loots the merrier the chances. But I'm happy to have rented out three of my cards at the beginning of the season.

I mostly don't play the BAAKJIRA and I already have a normal version of the other two gold cards. So it's been 8.4 DEC a day for rentals and so far I've had these cards rented for about 11 days now I'm not sure. The funny thing is I didn't majorly rent them out for the returns, because if it was so, I'd rent out some other cards too but the truth is, you'd never know the card that might come in handy.


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Go hard Or go home?

At the beginning of the season, I was conflicted about what to do, I didn't know if I should keep playing or stop but at the beginning of the season I started out playing again and I decided to rent only these cards out and continue grinding again.

It's been great thus far, I've adjusted to earning 10 loots a season, while this wasn't exactly how I felt two seasons ago, I have come to understand that sustaining the ecosystem, and the economy of splinterlands would come at the expense of ruffling feathers, creating the need for players to keep pumping in the money, even as these changes happens and creates a different standard every time it happens.


The Standards Ups The Ante

You'd notice that whenever these changes happen, some players just complain a little, regroup, then pump in money to stay abreast of the competition. Why? Because Splinterlands is damn lucrative, and this lucrativeness is crazily addictive.

It becomes even better when you throw in some $$$, the expectancy, and excitement are what keep you going.

Playing the game has been like the survival of the richest fittest, this is mostly because a lot of people understand the economy around it. You invest in big, you win big. I like how the grind works, sometimes there's the frustration that comes with limitations, the difference between having a deck worth $200 and $2000.

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A shot at $1000 what will you buy?

In every gameplay, you can literally feel the expensiveness of your opponents' lineup, and knowing you could set up like them and even be better is great, then you remember you don't have the right amount of money to do so.

Sometimes I come up against some expensive summoners and their insane abilities, immediately after the battle begins, I knew I'd be slaughtered, and just as I predicted, I'd watch my cards being decimated and taken apart, it can be exciting, painful, or even disappointing.

For example, I play in silver III but sometimes coming up against the guys in silver II and I can be scary, at one time, I managed to beat two legendary summoners and this had me thinking, I could throw in an extra $1000 and begin to take these guys to the cleaners.


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No Money, No Experience

You might begin to wonder, what about being rewarded for being a prolific player? The truth is that you can never be a prolific player without having the resources to even become prolific in the first place. The experience comes from having the right exposure and access and you can only do so by having money.

The thing is, you can learn by being beaten, but if you do not have the resources, your learning experience might just be for nothing.

I've had people asking me if they could play splinterlands and I'm like sure, yes, but they're just taken aback when they realize, it's a real money's game, but then I tell them they can play for the fun, and earn nothing, but wait, knowing that there's the possibility for rewards takes away eagerness to play for fun and this is the sad reality.


Play For Fun Money

It's going to be another end of the season in a little more than two days, and I'm excited to be gathering the little I can, the rewards aren't so great as they used to be, but then, the only things people with smaller resources can do is to find a working formula and keep accumulating irrespective of how small it can be.

Not everyone can be enthused by small returns because the time put in might seem unevenly matched, but I do not want to measure the unfairness of this proportion.

I like to think grinding is a skill, and I'll be waiting again to see the end of the season and opening the loots that come with it..




Interested in some more of my works?


The Intrinsic Propensity To Spend Money
Poverty: The Unwillingness To Spend?
A Scenic Bathroom Photoshoot
The Importance Of Having A Contingency Money Plan
Translational Value; What Is Your Worth?
Using Crypto As A Means Of Transferring Will

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