When Was Last Time You Updated Your Hive-Engine Tokens Voting Multipliers?

I bet at least half of you, guys and gals, have no idea what I am talking about... And that is normal, nothing wrong with that.

If you came on Hive in the last few years or weren't really interested in deeper details about Hive-Engine and how tribe tokens work, it's very likely you never heard of that or, if you did, you didn't pay attention to it.

Before we go into details, let's talk about some generalities first.

You are probably aware that Hive-Engine is a sidechain of Hive.

Hive-Engine supports both fungible tokens (like LEO or DEC) and non-fungible tokens (for example, cards for certain games).

One special case of fungible tokens is the tribe tokens, which have a reward pool associated. LEO is such a case. Tribe tokens distribute rewards from the pool every day based on the curation of stakeholders.

As you probably know, there are multiple such tribes, each with its own rules and reward pool. And all of them with a different reward pool than the one for Hive.

Even from the introduction of tribes on Hive-Engine some years ago, there was a discussion on how to manage the levels of voting power for each reward pool, so that we don't reach a situation where the voting power for one tribe gets depleted out of control and another stays at 100% almost the entire time.

For that, distinct strategies were used by different people:

  • maximalist way: focus on HIVE Power and ignore everything else
  • multi-account way: this involves creating different accounts for different tribes (that's why you see accounts with distinctive extensions like ".leo" or ".pob"); the strategy could be quite complex, involving trailing votes with different accounts based on the tags used
  • voting-weight multipliers way: we'll talk about this next

I thought about this after noticing the last addition to the interface of INLEO:

The 3 circles show the depletion of the:

  1. Hive voting power
  2. LEO voting power
  3. Available Resource Credits

I noticed that, while my Hive voting power was at 80%+, which was normal, my LEO voting power was close to 100%. As you can see from the screenshot, this is no longer the case.

How to Tweak Voting Weight Multipliers to Balance Voting Power Consumption Over Various Reward Pools

Voting multipliers are a way to control the weight at which you vote on different tribe tokens so that you keep the level of voting power for each pool in check. It is not a "set and forget" kind of setting, and you'll have to tweak it as often as necessary, depending on your voting patterns and how they change (how much content from a certain tribe you vote compared to others or to non-tribe content).

How does this work?

Your vote on Hive always has a 1x multiplier. If you vote at 30% weight, your vote will have a 30% weight on Hive.

Vote weights of tribe tokens can have multipliers compared to that. For example, a 2x multiplier applied to a 30% vote weight you make, will generate a 60% vote weight for that token instead of 30%.

So, to give a clearer example: let's say you vote with a weight of 30% on a LEO post, and you have a 2x vote multiplier for LEO. That will generate a 30% weight vote on Hive and a 60% weight vote on Leo. The vote obviously can't get higher than 100% weight (a full vote), even if the multiplier would generate a higher weight.

That allows you to drain your LEO voting power twice as quickly as your Hive voting power, and it makes sense if only about half of the posts you vote on have the 'leofinance' or 'leo' tags.

Now, where to change the voting weight multipliers from?

There used to be a bunch of tools from where one could do that when the feature was first introduced. Not sure how many of them still exist, but the one I use for that is leodex.

From the Rewards menu, you can change the vote weight multiplier setting like in the images below:

It's not a clear number you should put in there for each token. It's done by testing. Ideally, the voting power(s) should be kept above 75-80% if you vote daily because they regenerate at about 2% per hour. Higher if you vote more often, lower if you vote once a day. Lower than 75% if you vote less often than daily.


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