Marauders - 1990's Space Pirates!

Welcome to the world of Marauders! Set in an alternate history where humanity reached space and destroyed itself before 1989, Marauders is a post-apocalyptic Extraction Shooter with heavy cold war and world war 2 themes. Guns range from Thompsons and MP40s to more modern Mac-10s and Uzis. But there is no M4 rifle, just the ancient 1970's era M-16. You take the role of a Marauder, a raiding class of citizen, you venture out into the damaged relics of the past to scavenge resources to continue your survival. Team up with a friend or three to wreak havoc among the other Marauders that are trying to make their own way in the world.

Source https://www.marauders.game

As a Marauder your goal is to fly your ship into a "Raid area" on a map, there will usually be several options for you to choose from as well as some correlating fetch quests to complete. Before heading out into space you create a loadout out of your looted gear. Everything you see in the inventory below was taken off dead bodies or found in the raid maps.

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Grouping up with someone is a lot safer when it comes to Player versus Player combat. Luckily for me, @oblivioncubed enjoys the game, so we have been linking up in the evenings for some silly antics. Obliv is using a funky weapon, it's a slam-fire shotgun where you can see the whole front barrel of the gun spring backward with a pull of the trigger. Completely backward compared to your normal firearm where a firing pin moves in to hit the bullet.

Note the trigger discipline.

After we both gear up it is time to board our "Rustbucket" ship and head into the vast unknown. When you are in the Space portion of the map you can perform ship-to-ship combat, launching volleys of munitions at each other in the hopes of disabling the opponent. Once disabled, you hop into an escape pod and use it as a boarding vessel, racing over to the disabled ship and smashing into the side of it. Once inside the ship it's a traditional first person shooter fight to the death, where you aim to delete the enemy captain so that you can seize his goods. And if their ship is better than yours, you can repair it and take it as your own! Our target managed to escape into the raid map before us so we followed them in.

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Following them into the same entrance meant that both of our ships would be docked nearby each other in the raid, so we would have to be on guard. Sure enough, before we could even get down to looting we heard the nearby gunfire of a fight steadily moving toward us. With a bit of dancing around, we managed to dispatch the first pair of enemies, one being a Player that was chasing an NPC and caught off guard. Oblivion managed to kill the player while I took out the NPC.

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We then started to grab the goods, taking the weapons off the dead bodies and starting to loot nearby boxes. Unfortunately, this is when we heard the telltale footsteps of another nearby enemy. Oblivion noticed that the footsteps were making noises like they were looting, which meant it was a player! Siezing the opportunity of this information, Obliv waited until he heard another "looting" noise and then he opened the door.

BOOM BOOM BOOM.

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Wait, what? We both died? He got the drop on us!? What the heck happened there? Our best guess is that he used the looting noise to his advantage and quickly entered and exited a box to make the noise and trick us into attacking. But I did slow the clip down, so you can be a judge yourself!


Find my photographs of Nunavut scenery and Wildlife on my website, Midnight Sunsets
I am on Instagram: @midnightsunsetsphotography

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