Hello everyone, I'm back to share some of my guild's BOOTY LICKERS SPLINTERLANDS BRAWLS. Our guild has lost some of its good members in recent weeks, but we are still consistently getting to the top 3, and this time I hope to help the guild maintain its high ranking in our brawls.
My first game went smoothly, this lineup was specifically chosen for this specific ruleset of REVERSE SPEED and MELEE MAYHEM, which is why I went for all melee lineup with two to one speed to make sure my monsters will have the speed advantage and boosting their offense and defense by choosing TARSA. My tank LIVING LAVA ability SHIELD and DISINTEGRATOR ability DEMORALIZE was able to nullify most of the damage of the enemy and bought time for my monsters to eliminate all of his monsters and won the game.
The difference in this game was our monster selection; we both chose MYLOR CROWLING as a summoner, but my QUORA was far stronger than the enemy UNICORN MUSTANG, thus winning me the game.
It's a ISGALD VORST game, and my GLADIUS monster had enough free time to finish off most of the enemy monsters before being boosted by its ability BLOODLUST, which increased his stats even more and helped me win the game.
The enemy went for a balanced lineup with both magical and physical damage, and the TIS BUT SCRATCHES ruleset weakened my main tank DIEMONSHARK further reducing its health and dying in the second round, making my other monsters vulnerable, while my main damage dealers missed their shots due to the speed difference between our monsters, costing me the game.
I easily won the fifth game thanks to our summoners; the enemy used a high melee damage lineup, whereas I used MYLOR CROWLING, whose main purpose was to counter melee monsters.
I lost the sixth match due to FLED; I was renting and looking for a good lineup in the PEAKMONSTERS as time was running out and was unable to submit the team in time, costing me the game.
My seventh game strategy was similar to the fifth game in that I countered a melee lineup, which cost me the game. The enemy went for magic damage monsters and boosted them with ALRIC STORMBRINGER, so the enemy had more damage output and my tanks were unable to buy enough time for my BETROL GOBSON to win the game.
The final game was a BREEZE, as the enemy's tank was unable to withstand my monsters' damage output, leaving his damage dealers vulnerable to my SNEAK monsters and allowing me to win the game.
GUILD OVERALL RANKINGS
Our guild continued to dominate the BRAWL, and we were ranked first. Our core team members continued to dominate, boosting our wins, and at the end of the match, we received the 17.287 SPS reward from the Splinterlands BRAWLS.
All of the images are owned by splinterlands.
The cover photo was made in canva.
The GIF was made in Lunapic
If you are not playing splinterlands yet. You can use my referral here.