I think it's a good use case for Splinterland cards but I think it's hard to reach the point where you get a lot of rewards without investing. At least without the crates, I don't think it will be that easy.
I think it's a good use case for Splinterland cards but I think it's hard to reach the point where you get a lot of rewards without investing. At least without the crates, I don't think it will be that easy.
RE: Splinterforge: One more use case for Splinterlands cards - My first day of play, My First Overview (ENG/ITA)