Splinterlands Social Media Challenge - Theme: Reward Cards!

This post is my entry for the Splinterlands Social Media Challenge! organized by splinterlands.



Hello, All Splinterlands Players!

I think it will be a blessed day for Splinterlands game players.
Now that one season of splinterlands game has ended, another new season has started.
New Rebellion Reward Cards have been released right after the end of the season.
New Rebellion Reward Cards You can use Glint to get these new soul-bound cards from rare raffles and loot boxes in the local reward shop.
Along with new cards, new abilities and new debilitations come with the release of new cards.
A total of 34 New Rebellion Reward Cards were released, including 12 common cards, 12 rare cards, 7 epic cards and 12 Legendary cards.



There are 4 new abilities and they are Mimic, Corrupted Healing, Execute and Wingbreak.

MimicCorrupted HealingExecuteWingbreak

Summary of the usefulness of the new abilities

Mimic

At the beginning of round 2 and each following round, gain a random ability from the enemy team. 25% chance to gain a random ability from an attacker when hit. Dispel removes one mimicked ability in the order they were gained. Debilitations, Targeting abilities, Ambush, Weapons Training, Flank, Reach, Charge, and Taunt cannot be mimicked.



Credits to the original uploader

The card with Mimic ability that I found includes magic attack and melee attack, so I think it will be convenient to attack by placing it in the front position and the last position.
My favorite position is to attack from the last position.
The reason for placing it last is because it can mimic the attacks of monsters with the enemy's sneak ability.
The reason why we don't attack at the front is because the monsters used by the enemy can have abilities that cannot be imitated.
Therefore, I think it's best to attack with a monster with a mimic ability in the last possion.
Unfortunately, I don't have a card with mimic ability yet, so I can't test it myself.



Corrupted Healing

Each round, restore 1/3 of max health to allied units, rounded down. Each time a unit is healed, its max health is reduced by 1.



Credits to the original uploader

The card I saw with the Corrupted Healing ability included magic attack.
Magic attack monsters can attack from anywhere. So it's good to attack it from the middle.
A monster with the Corrupted Healing ability causes its allies to lose -1 health whenever they heal; So it's best to put it behind a monster with healing abilities in the back row.



Execute

If the target has 2 or less health after a successful attack, perform another attack against the same unit.



Credits to the original uploader

The card I saw with the Execute ability included melee attack.
Due to the additional Opportunity ability included in it, it can attack from various places.
It's good to keep it in the middle when attacking the enemy.



Wingbreak

Always targets enemy units with Flying first regardless of abilities or rulesets. +2 damage if the target has Flying.



Credits to the original uploader

The card I saw with the Wingbreak ability included magic attack.
Wingbreak monsters mainly attack monsters with flying abilities.
Therefore, monsters with Wingbreak ability should be mainly used in Earthquake Rule battles.



New Debilitations

Credits to the original uploader

Incendiary

Reapplies Burning at the beginning of each round. Burning has a 33% chance to spread to adjacent units at the beginning of each round, then all Burning units lose 2 health. Burning can be cleansed.



Credits to the original uploader

Electrified

Deals 1 damage to all allied units at the beginning of each round.



Credits to the original uploader

Weary

Each round, Weary units have a 10% chance to become Exhausted. This chance increases by 10% every round, up to a maximum of 80%. Exhausted units skip their turn and cannot Retaliate.

There are 3 New Debilitations and they are Incendiary, Electrified and Weary.
With Rebellion reward cards are Debilitations that give negative status effects to allies instead of enemies.
Cards with Debilitations ability can have negative status effects on your allies, so you want to look at the battle rules and use them.
Please share your experiences.



In summary

Each card has unique abilities.
You should carefully study how to use those skills.
It's important to be able to choose the abilities on the card and where to attack in battles.
You need to look at the battle rules and think about the abilities of the summoners and monsters you will use.
I pray that you will be able to choose the best cards correctly and attack in every battle.

You can read and learn more about the Reward Cards Update at this LINK.

All photos and screenshots are taken from splinterlands game and blog page.



If you want to play splinterlands game that will earn you money while playing games on Hive blog, you can enter and play from this Here's my referral Link.







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